Where is that portable zip bundle on the main site? The nightly or stable download?
It’s any of the non-installer Windows downloads, like this one: https://buildbot.libretro.com/stable/1.9.2/windows/x86_64/RetroArch.7z
Yeah this version of the emulator is still crashing on save state…I just don’t get it…how come I can save a state just find in PSX Beetle HW and not this core?
Not reproducible on my side, the game won’t even crash if i enable rewind or runahead (those features trigger savestates at each frames), it doesn’t look like a core issue so i’m not gonna be able to help.
Just to be sure, you didn’t change any setting in that new retroarch setup ? Everything is default ?
Yeah, everything was default. Why wouldn’t the logfile show why it crashed?
if it’s not something inside of RetroArch that’s causing the crash, RetroArch wouldn’t be aware of what’s happening to be able to write it.
In this topic this guy turned off Savestate Thumbnails and menu widgets and it stopped crashing.
But tried it and it didn’t work…
I turned off Graphic Widgets but didn’t see " Menu widgets" Is that the same thing or is there a separate option for menu widgets?
If other people report no problems, what are some things outside of Retroarch that could be causing this to happen?
I have the same issue with kronos and yabause. sadly no solution either.
But how come you can actually save normally in-game but not make a save state? What would stop that from happening?
Hi there, long time lurker, first time posting.
I just wanted to confirm that Kronos and Yaba also do this to me 100% of the time with Retroarch (just updated to 1.9.5 to see if it would help, to no avail). As soon as I try to save, the whole emulator shuts down. My specs are Alienware M17 R3, 10980HK, 32GB Ram, Nvidia 2080S, 2TB SSD, Win 10 20H2.
All I have done is install the default retroarch and have downloaded some cores… This is an extremely fresh install as I got this computer on a Dell blowout so I’ve literally only had it a couple weeks and haven’t used Retroarch much at all yet.
So, three of us have confirmed the issue here and one has no issue. What we need to find is what us three have in common that is causing it and where our setups may differ from the user that can even enable rewind! WOW! That instantly crashes the emulator here too.
I’ll do whatever I can to help. I am not super savvy with Windows, as I am coming from 20 years on Apple computers, but I’ll try my best.
Bavanity, just curious do you have any standalone versions of Kronos and Yaba emulators already installed on your computer?
I do have Yaba Sanshiro standalone installed as I find it crashes less than the libretro core. I also wanted to experiment with the latest Vulkan update but find it quite buggy. Not that it really matters as Nvidia OpenGL is very strong, unlike AMD (in windows I mean). I didn’t bother with Kronos as the last version I can find is 2.15 and a few months old, and the core is updated much more frequently.
A friend of mine has an Aorus gaming laptop, also running windows 10, and he has problems with both Kronos standalone and Yaba when assigning controls sometimes. It just doesn’t work or won’t allow trigger assignment for 3D control pad. Or you click on a control to assign and it won’t wait for an input to it’s impossible to assign. If you fluke it once, be happy and don’t do it again LOL. I am experiencing the exact same issue on Yaba standalone so haven’t bothered with Kronos. I mean if more than one person experience identical issues, it’s usually something that can be fixed. I am using an xbox one controller.
PS re rewind, it works fine on beetle saturn and mame/final burn neo.
Some clarification about my previous statement, i can enable rewind, it won’t crash, but it won’t work properly either, afaik rewind/runahead/netplay can’t with hardware-rendered cores.
I’m always using a default retroarch config for my tests, meaning i delete/rename retroarch.cfg before doing my tests.
Try uninstalling your Yaba Sanshiro standalone emulator and then try the Retroarch yaba core. Maybe when you make a save state in retroarch Yaba it’s conflicting with the standalone Yaba emulator already installed.
That was installed far after. Sorry for the late replies, it has been bedlam here and I have been unwell.
I have tried so many things since the post. A fresh reinstall of windows… A fresh install of retroarch in default folder, a fresh install of the manual retroarch into the documents folder which would have absolutely no write permission issue (but if it was that in any case, other cores wouldn’t rewind). Ps1 rewind is no issue either (beetle PSX HW).
I even installed just retroarch and downloaded kronos core, installed saturn bios into system folder, NO other cores or bios, nothing else at all, and it crashes as per always. Playing games in kronos works fine.
Absolutely no standalone kronos or yaba sanshiro on this fresh windows install.
heck, I can even rewind in flycast, no jokes. It’s slow but it works.
The problem is that rewind works via save states, and save states just won’t work for me with kronos…not that I’d ever want to rewind in it, if I really wanted to do that I could use Beetle Saturn, but the point is that save states themselves crash 100% of the time.
I even didn’t install bitdefender this time and am using default defender only, in case it was that!
I don’t know what else to try.
That’s crazy! What could be causing this?
Do you have an Nvidia graphics card? Because that’s what I have. Maybe it’s something Nvidia just can’t recognize or handle for some reason…?
Yes, a 2080 super. I tried both the studio ready driver and game ready driver. Maybe that’s it! Is BarbuDreadMon on AMD? That might answer it!
No, i’m using a nvidia gpu.