When you save a state while you are in the quick menu, the moment you press the button to trigger the save the menu closes and whatever action is bound to the same button is triggered in game.
So now when you load a state you also load the last action that button does. Usually the jump button in my case, so the character jumps whenever i load a state.
I don’t remember this being always the case in RetroArch but this is whats happening in recent versions.
Is there a way to fix this?
