Save state also saves the key press you used to save

When you save a state while you are in the quick menu, the moment you press the button to trigger the save the menu closes and whatever action is bound to the same button is triggered in game.

So now when you load a state you also load the last action that button does. Usually the jump button in my case, so the character jumps whenever i load a state.

I don’t remember this being always the case in RetroArch but this is whats happening in recent versions.

Is there a way to fix this?

Weird timing since I already fixed that yesterday: https://github.com/libretro/RetroArch/commit/11d4e46e9fcd62e422447d7af65f3fc50ff54f5b

And I remember that previous behavior been like that always. Same with “Resume”, which was sorted in the same manner some time ago.

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Thanks for your hard work, man! I’ve seen lots of those small, but meaningful, fixes from you. RetroArch keeps being polished.

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