Just look at the left bottom of my screen. I wonder why is there such a diagonal color difference? I also noticed this in other NES games and it is more noticable when moving since the line basically will move on place. I guess it is somehwat of a scaling issue? However i didn’t notice this on my other NV System. So it seems to be an AMD thing. Though there it seems to happen on Linux and Windows. ANyone has a clue how to fix it?
Can you focus on what’s wrong, because I don’t see anything.
Sorry for the delay i’ve been on a vacation. Just compare the colos of the spot i marked to the rest of the picture (better use the original picture for that). You’ll see a color difference there. I know it doesn’t look like much to complain. Though the problem is when moving you’ll notice it and it will look way worse(depending on the game/level). It also seems like the pixles are “breaking” on that “line”. I tested some other emulator there it doesn’t seem to happen but i really would like to fix it on Mesen since i use that emulator for retroachievements
even if I put my nose in front of the screen I don’t see the problem check in the heart options
Okay try this: compare 1 to 3 - do you see the difference in color? (it shouldn’t be like that) now compare the small black part in 2 compared to 1 and 3 do you see how the pixles break there? This draws some kind of diagonal line accross the screen which can be pretty annoying depending on the colors/games and during movement. I picked this screen because it also show that the pixles are somehwhat broken, that is why i think it is related to scaling. Doesn’t happen on FCEUmm Core
I’ve seen some stray pixels like this sometimes, not sure why. They seem to go away if you use a shader, try sharp-bilinear-simple and see what happens.