Scaling options

Hi!

fast question… there is a way in retroarch, stable or nigtly to make best scaling for each esolution?

For example, i have a handheld that have a screen of 800x480

In this case, do automatically a scaling until detect is not possible anymore

320x224 > 640x448 OK > 640x672 FAIL > 960x448 FAIL = 640x448 256x224 > 512x448 OK > 512x672 FAIL > 768x448 OK = 768x448 (512x448 second option) 256x192 > 512x384 OK > 512x576 FAIL > 768x384 OK = 768x384 (512x384 second option)

etc

This will be great, (because now I need to adjust all resolutions by hand) because in same time, is possible to have integer scaling and use screen as much is possible

In my TV im worried about aspect ratio, in a 5 inch screen, im worried about my eyes… and most big image, better. But without lost a integer scaling, that is important

Any ideas if is possible to do, or implement?

Thanks!