For past 2 days i’m using crt-pi shader on my 5" android handheld. I really like it for it’s performance based, but without integer scale it’s impossible to get proper scanlines without artefacts especialy with curvature=on(and i really like that effect). And as i’m using it on a small screen and every millimeter of game space is important, so i decided to just turn scanlines off. And now I’m looking for a way to add scanlines. I’m also using overlays with bezels and opacity is around 75-85.
So, what’s the best solution to add scanlines?