Sega CD issues

I know Genesis Plus engine is the only core that runs Sega CD games. Having some issues with some game compatibility on multiple android platforms (ARM, X64, Tegra3). Notably Dungeon Explorer has messed up sprites. It is not the cue/bin as it plays fine with Fusion 3.64 on windows. Any settings I can set on the core to fix this?

Also any plans on using the Fusion core?

It seems core fault, not libretro. Talk to the upstream: https://github.com/ekeeke/Genesis-Plus-GX/issues

Ok thank you for the redirect to right forum.

The only retroarch question I still have is any plans on using the Fusion core soon?

Ok thank you for the redirect to right forum.

The only retroarch question I still have is any plans on using the Fusion core soon?[/quote]

Haha, ask Steve Snake to open source it.

Picodrive is another core capable of running Mega CD games.

As far as I know, Fusion, even if open sourced, would more than likely not be added into Retroarch due to assembly optimizations used in the code.

But as micechal mentioned, Picodrive is another option, and has worked perfectly for me so far on windows and android for sega cd, 32x and even 32x cd.

I think the issue is already fixed, ekeeke commited some stuff recently.