Hi!
For systems that originally don’t have analog sticks I’m using remap files like this:
config/remaps/Snes9x/Snes9x.rmp
input_player1_analog_dpad_mode = "1"
input_player2_analog_dpad_mode = "1"
After playing a SNES game I noticed that the analog D-pad mode setting has been written to the global config file as well. So this setting affects any other core, too. For example: In Turok (N64) moving the player with the left analog stick also toggles running/walking.
Is this behavior intended or maybe a bug?
Kind regards