Setting analog D-pad mode in remap file changes global config

Hi!

For systems that originally don’t have analog sticks I’m using remap files like this:

config/remaps/Snes9x/Snes9x.rmp

input_player1_analog_dpad_mode = "1"
input_player2_analog_dpad_mode = "1"

After playing a SNES game I noticed that the analog D-pad mode setting has been written to the global config file as well. So this setting affects any other core, too. For example: In Turok (N64) moving the player with the left analog stick also toggles running/walking.

Is this behavior intended or maybe a bug?

Kind regards

Hmm, that wouldn’t be intended behavior, no. Seems there’s an open issue for it, but no action yet.

https://github.com/libretro/RetroArch/issues/10622

Okay, I didn’t find this one via Google, but good to know that it has already been addressed.

Thank you for the information. (-:

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