Seems to be worse in 1.3.4, maybe I’m using the wrong core or something?
That was recorded in 1.3.2 using the SNES1.5.3 core. Also, come to think of it, I don’t recall this happening last night, but it’s probably because it was a different game (Super Return of the Jedi) and this issue is happening with Chrono Trigger and Super Star Wars.