Hey guys, anybody able to use shaders in Beetle PSX? I am running Retroarch on Linux Mint 18.3 and my other cores (Gambatte, Snes9x, PicoDrive, ScummVM) have no problems using shaders.
However, when I run a PS1 game in Beetle PSX, it looks like it is not using any shader at all. When I check the shaders options, I see that the settings from the 6xbrz preset (my default) are set. Screenshot here!
shadersettings-beetlepsx|400x446.
When I try to load another shader, the system ignores my choice and the 6xBRZ settings stay unchanged (same as screenshot above).
What am I overlooking?