Strange crash with DesMuMe SVN thru XMB, loads correctly thru CmdLine

Hi there,

I’m using Windows 8.1 (x64) with Retroarch 1.2.2 (stable). DesMuMe was working perfectly, but I noticed on another computer (with Win10x64) that an updated core had a new “internal resolution” setting (that I was waiting for).

So I updated my installation with it (Online Updater/Core Updater). But after that, it started to crash without warnings:

  • when selecting the files thru the XMB menu
  • while loading from Load Content - while opening from Load Recent

Trying to debug it, I created the following shortcut:

retroarch -L D:\Games\Emulator\RetroArch\cores\desmume_libretro.dll "T:\Games\ISOs and ROMs\Nintendo - Nintendo DS\Super Mario 64 DS (USA) (Rev 1).zip" --verbose

Opening the ROM with the shortcut, the game loads correctly.

I tried removing all the core options (at retroarch-core-options.cfg), I don’t use a core specific config (just an override with video_scale = “1.800000”). I also rescanned the roms folder, without success… (also tried changing from jit to interpreter, still crashes)

Any idea about what is happening?

Reverting the core DLL to another one I had (dated 2015-08-19, instead of 2015-08-31), solved the problem, apparently.