Hey guys, so I’ve spent the past few days trying everything I can to eliminate stuttering graphics on Linux Mint 21.3. This is what I mean: https://youtu.be/vp2f35G1myw. Here’s another example: https://youtu.be/RRRIymzMCYE.
- My gaming laptop’s specs and OS: https://termbin.com/64ms
- My retroarch.cfg at the time of writing: https://pastebin.com/ri8KeVAk
I’ve tried running on the internal screen only, with an external screen connected and the internal off, with an external connected and RA on the internal screen, with Force Composition Pipeline in Nvidia and vsync in RetroArch on/on, on/off, off/off and on/off, with Threaded Video on or off, with Fullscreen, Windowed Fullscreen, Windowed mode, with Vulkan and glcore, different values for Max Swapchain Images, Vsync Swap Interval at Auto or 1, Set Display-Reported Refresh Rate, Sync to Exact Content Framerate on or off (even though I don’t have compatible screens for that), on a 1080p screen, on a 4K screen, Game Mode on or off, 10ms Frame Delay, shaders or no shaders, different shaders, different cores, CPU overclocking in the Nestopia UE core, complete RetroArch reinstall and also config reset and probably a bunch more things that I forget.
I just can’t get rid of this stutter no matter what I do. In some games it’s not so bad, I guess it depends on how fast or how much scrolling they have. For instance, Adventure Island II or Super Mario Bros 1 on NES is horrible, but Super Star Wars on SNES is better.
My PC is an absolute beast (i9-12950 HX and RTX 3080 Ti), all drivers up to date. I’m at the end of my wits.
How can I get rid of this stuttering?!