I’m using the nightly v1.22.2 (Git 82c5e3b).
Here's the log:
[INFO] RetroArch 1.22.2 (Git 82c5e3b)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE42 AES AVX AVX2
[INFO] Version: 1.22.2
[INFO] Git: 82c5e3b
[INFO] Built: Mar 23 2026
[INFO] =================================================
[INFO] [Input] Found input driver: "sdl2".
[INFO] [Environ] SET_PIXEL_FORMAT: RGB565.
[INFO] [Core] Version of libretro API: 1, Compiled against API: 1
[INFO] [Core] Geometry: 320x240, Aspect: 1.333, FPS: 60.01, Sample rate: 48000.00 Hz.
[INFO] [Video] Set video size to: fullscreen.
[INFO] [GLCore] Found GL context: "wgl".
[INFO] [GLCore] Detecting screen resolution: 1920x1080.
[INFO] [WGL] Extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_ARB_robustness_application_isolation WGL_ARB_robustness_share_group_isolation WGL_ARB_create_context_robustness WGL_ARB_context_flush_control
[INFO] [GLCore] Vendor: Intel, Renderer: Intel(R) UHD Graphics 620.
[INFO] [GLCore] Version: 4.6.0 - Build 31.0.101.2127.
[INFO] [GLCore] Using resolution 1920x1080.
[WARN] [SDL] Couldn't open haptic device of the joypad #0: Haptic: There are 0 haptic devices available.
[INFO] [SDL] Falling back to joystick rumble.
[INFO] [Input] Found joypad driver: "sdl2".
[INFO] [GLCore] Using Slang shader backend.
[DEBUG] [Autoconf] Config files scanned: driver "sdl2", name "Nintendo Switch Pro Controller" (057e/2009), phys "", affinity 50.
[INFO] [Autoconf] Nintendo Switch Pro Controller configured in port 1.
[INFO] [GLCore] Loading stock shader.
[INFO] [GLCore] Building pass #0 (N/A)
[INFO] [GLCore] Not using frame history.
[INFO] [GLCore] Not using framebuffer feedback.
[INFO] [Video] Found display server: "win32".
[INFO] [Audio] Set audio input rate to: 48000.00 Hz.
[DEBUG] [XAudio2] Requesting 32-bit 2-channel client with WAVE_FORMAT_IEEE_FLOAT samples at 48000Hz 64ms.
[INFO] [XAudio2] Requesting 64 ms latency, using 64 ms latency.
[INFO] [Audio] Started synchronous audio driver.
[INFO] [Microphone] Initialized microphone driver.
[INFO] [Display] Found display driver: "glcore".
[INFO] [Playlist] Loading favorites file: "R:\RETRO\RetroArch\playlists\builtin\content_favorites.lpl".
[INFO] [Playlist] Loading history file: "R:\RETRO\RetroArch\playlists\builtin\content_history.lpl".
[INFO] [Playlist] Loading history file: "R:\RETRO\RetroArch\playlists\builtin\content_image_history.lpl".
[INFO] [Playlist] Loading history file: "R:\RETRO\RetroArch\playlists\builtin\content_music_history.lpl".
[INFO] [Playlist] Loading history file: "R:\RETRO\RetroArch\playlists\builtin\content_video_history.lpl".
[WARN] [SDL] Couldn't open haptic device of the joypad #0: Haptic: There are 0 haptic devices available.
[INFO] [SDL] Falling back to joystick rumble.
[DEBUG] [Autoconf] Config files scanned: driver "sdl2", name "Nintendo Switch Pro Controller" (057e/2009), phys "", affinity 50.
[INFO] [Autoconf] Nintendo Switch Pro Controller configured in port 1.
[DEBUG] [Autoconf] First unconfigured / unreserved player is 1.
[DEBUG] [Autoconf] Device "Nintendo Switch Pro Controller" (57e:2009) is not reserved for any player slot.
[DEBUG] [Autoconf] First unconfigured / unreserved player is 1.
[DEBUG] [Autoconf] Device "Nintendo Switch Pro Controller" (57e:2009) is not reserved for any player slot.
Also, while at it, I want to report that vibration does not work with some controllers in dinput mode like 8Bitdo Pro 2. Although it works in xinput and switch modes on the same controller:
Here's a log for dinput:
[INFO] RetroArch 1.22.2 (Git 82c5e3b)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE42 AES AVX AVX2
[INFO] Version: 1.22.2
[INFO] Git: 82c5e3b
[INFO] Built: Mar 23 2026
[INFO] =================================================
[INFO] [Input] Found input driver: "dinput".
[INFO] [Environ] SET_PIXEL_FORMAT: RGB565.
[INFO] [Core] Version of libretro API: 1, Compiled against API: 1
[INFO] [Core] Geometry: 320x240, Aspect: 1.333, FPS: 60.01, Sample rate: 48000.00 Hz.
[INFO] [Video] Set video size to: fullscreen.
[INFO] [GLCore] Found GL context: "wgl".
[INFO] [GLCore] Detecting screen resolution: 1920x1080.
[INFO] [WGL] Extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_ARB_robustness_application_isolation WGL_ARB_robustness_share_group_isolation WGL_ARB_create_context_robustness WGL_ARB_context_flush_control
[INFO] [GLCore] Vendor: Intel, Renderer: Intel(R) UHD Graphics 620.
[INFO] [GLCore] Version: 4.6.0 - Build 31.0.101.2127.
[INFO] [GLCore] Using resolution 1920x1080.
[WARN] [DInput] Strong rumble unavailable.
[WARN] [DInput] Weak rumble unavailable.
[INFO] [Input] Found joypad driver: "dinput".
[INFO] [GLCore] Using Slang shader backend.
[DEBUG] [Autoconf] Config files scanned: driver "dinput", name "Bluetooth Wireless Controller" (2dc8/6006), phys "", affinity 30.
[INFO] [Autoconf] 8BitDo Pro 2 configured in port 1.
[INFO] [GLCore] Loading stock shader.
[INFO] [GLCore] Building pass #0 (N/A)
[INFO] [GLCore] Not using frame history.
[INFO] [GLCore] Not using framebuffer feedback.
[INFO] [Video] Found display server: "win32".
[INFO] [Audio] Set audio input rate to: 48000.00 Hz.
[DEBUG] [XAudio2] Requesting 32-bit 2-channel client with WAVE_FORMAT_IEEE_FLOAT samples at 48000Hz 64ms.
[INFO] [XAudio2] Requesting 64 ms latency, using 64 ms latency.
[INFO] [Audio] Started synchronous audio driver.
[INFO] [Microphone] Initialized microphone driver.
[INFO] [Display] Found display driver: "glcore".
[INFO] [Playlist] Loading favorites file: "R:\RETRO\RetroArch\playlists\builtin\content_favorites.lpl".
[INFO] [Playlist] Loading history file: "R:\RETRO\RetroArch\playlists\builtin\content_history.lpl".
[INFO] [Playlist] Loading history file: "R:\RETRO\RetroArch\playlists\builtin\content_image_history.lpl".
[INFO] [Playlist] Loading history file: "R:\RETRO\RetroArch\playlists\builtin\content_music_history.lpl".
[INFO] [Playlist] Loading history file: "R:\RETRO\RetroArch\playlists\builtin\content_video_history.lpl".
[DEBUG] [Autoconf] First unconfigured / unreserved player is 1.
[DEBUG] [Autoconf] Device "Bluetooth Wireless Controller" (2dc8:6006) is not reserved for any player slot.
[DEBUG] [Audio] Stopped audio driver "xaudio".
[INFO] [Core] Unloading core...
[INFO] [Core] Unloading core symbols...
[DEBUG] [Video] Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.