Taking a moment to thank you

I would just like to thank everyone involved for everything that is Retroarch and Libretro. I have been spreading the word and converting fellow Hyperspin members to Retroarch for some time now. For us arcade frontend fanatics Retroarch and Libretro are a godsend for configuring and managing multiple systems.

So again thank you and we can’t wait for 1.1!

On behalf of all the people that do more than me, thanks :slight_smile:

It’s refreshing to hear something positive from a satisfied user instead of the usual complaints and bug reports.

I also want to extend my thanks to the coders on this project.

It took my a couple days to get everything sorted out, but now that everything is running smoothly, S*** IS AWESOME!!

Everything plays way better (thanks to dynamic rate control vsync and hard gpu sync when I can use it), looks way better (thanks to the shader options), and is way easier to use (thanks to the interface) than anything else that’s available.

Thanks!!

I have to say Retroarch is better than Windows 9 will ever be.

Yep thanks Retroarch team! I sold all of my consoles, flash carts, and framemeister because I finally found an emulator that doesn’t have any deal breakers.

Wow, that’s a glowing endorsement!

I’m glad to hear it’s working well for you guys :slight_smile:

I just created an account to do the same. This project is great!

I built a PC just to have a solid RetroArch console on my TV. When my main PC died my RetroArch box moved to the office and a Wii had to take its place. Really surprised how well everything runs on the Wii’s limited hardware.

In concur. RetroArch is a page right out of my wish book, especially since I’m a Linux user! I used to run Kega Fusion, Stella, ZSNES, MAME, Nestopia, Magic Engine (need I go on?) mostly on Windows and used to get frustrated about their varying and inconsistent feature sets. Kega Fusion and Stella would work well on Windows but the Linux builds would struggle with tearing and / or really high CPU usage regardless of any tweaking of the options. It was annoying that regardless of the hardware being emulated, some programs would make use of the hardware and run in a smoothly and efficiently, while others were barely usable. One or two emulators didn’t even allow the user remap the PC cursor keys to the joystick.

I remember wondering how feasible it would be to take the core of one emulator and port it to the engine of another; I mean Snes9X was open-source right? How about a build of Stella with Snes9X’s renderer for example? Since I had no real coding skills, this concept was just a dream and I just hoped someone would do it. Then along came RetroArch. All I could have asked for was consistency, i.e. it would run my favourite games (be they Sega, Atari or whatever) with consistent controls, smooth scrolling and not thrash the hell out of my CPU. So I was already one very happy camper but then came the second act of the performance: shaders. How good do those old arcade games look on a modern flat panel with those CRT shaders? Difficult to put into words so let’s just say…

I love you guys. Maister, Squarepusher et al thank you so much. You are freakin’ awesome.

I agree. For me the fact that retroarch has no tearing and no stutter at the same time is still unbelievable. I remember looking at some shootemup background scrolling, expecting the usual hiccup and… no, just a silky smooth scrolling from beginning to end ! And then recently the new crt shaders (thanks to Hyllian and Easymode) vastly enhanced the experience, making all these games look absolutely gorgeous. And we can have all that on linux ! This is perfect. Thank you so much to everybody involved in the retroarch project !

A BIG BIG THANK YOU!!!

I come, as usual, to the blog to see if there was a new release. Come to the forums to check the same. View this post and I HAD TO REGISTER because this libretrothing it’s the most AWESOME thing I’ve seen since I’m in the emu-world (that’s since 98 I think).

So: thanks for the cores, thanks for the shaders, thanks for the input, thanks for the gui … thanks for RETROARCH!!

APPLAUSSE!!!