I played Majora’s Mask from beginning to end on a nightly a week ago without major issues. I got all the masks, but not all the heart pieces. I used Glide64 for graphics at 320x240 internal res. The most notable minor defects were: a few dungeon rooms lighting seemed messed up (looked like a disco), and a few stray fairies were invisible to the lens of truth (only knew they were there thanks to a walkthrough).
Have you tested many games on the core yourself? Some of the stuff in that list has definitely been fixed; I’ve run Blast Corps before and don’t really remember noticing anything major messed up in it. Seems like many of the issues listed are with Rice or glN64; Glide64 fixes a lot of stuff.
It’s far from accurate, but most games I’ve tried are quite playable.