Button 1 is B. Button 2 is A.
Ok, I get it. There’s a history of why that is. But now extend that to the MAME core menu UI and Select = B and UI Back = A ? and even worse Select = Backspace and Back = Enter ? … enough already!
So, you’d think there would be an obvious or simple way to make that right! I understand that the buttons can be custom mapped at many levels (there’s even a swap option in the RetroArch UI) but none of that seems to help me with my very specific use case.
I’m using a Pi5, the latest RetroPie/RetroArch/EmulationStation with both lr-mame and a StickFreaks build of the MAME standalone. This configuration is not set in stone but I like how lr-mame performs on the Pi5 (even with a shader) and standalone mame (+ extras) is great as a reference. If I could just get these 2 frontends to cooperate…
I think I need to debug the “experimental” lr-mame code or add a feature to fix this… can someone help me get started? (I am an old-school C/C++ desktop/cross-platform dev)