Some advanced features from Mega Bezel Reflection Shader are disabled by default as these may have a noticeable impact on levels of black and can be a little distracting.
As I want people to experiment the unique features of the shader, I’m introducing a separate module to take care of the advanced lightning details, including my favourites:
- tube diffuse texture
- top shadow from the bezel
- Ambient/lightning reflections on tube
- tube emptyness+ screen black border
- additional cabinet/glass texture
This is a proof of concept on my Philips TV preset, zoom or download the screenshot for full details.
Devil is in detail, I’m in love with that double black border around the gaming area and the general matheric feel of surfaces!
(Of course, this is an imaginary Amiga porting of Streets of Rage 2, so don’t ask for the dump )