Omg, my hype and excitement levels just skyrocketed, that looks amazing!
Everybody loves microwave oven design… so hail the newborn Ikegami TM14-17R!
Coming soon in Mega Bezel : CRT Gaming pack.
PS: @Digitech, by “soon” I mean when next RetroArch will be out…
I mean, if it can cook my HungryMan TV dinners while I’m playing, it’s got my vote!
This looks fantastic, and yeah, I don’t think I’ve ever crossed my fingers this hard that Retroarch puts out a release soon. Even just on the Commodore pack side and new 1080p presets for those, I’m so excited for it.
Believe me, just looking at how many things cool things the entire Mega Bezel Community kept building while waiting for release… really makes crossings everything crossable - ouch - a daily routine!
Let’s hope the update drop soon, I need some feedback on my latest folies to stay grounded to planet earth!
2 questions : you mention RC4. Where can i find it or when is it expected to be released on your github? I saw the Mega Bezel is updated to V1.0.007_2022-08-29_Rev-1 and Duimon already made some changes to his presets. Do you also have to make changes to have it work with V1.0.007_2022-08-29_Rev-1
If I may. I think @TheNamec is using Retroarch features that are only currently available in the Nightly build.
Hense…
Loving the CRT Shader Preset and Geometry on these @TheNamec! Cudo’s to you for basing your new work around Integer scale for even cleaner CRT effects!
Do you know what would be really awesome?! A stereoscopic 3D version of these! That would be sooooo amazing!!! Literally the next level! Can you imagine that?
Current RC3.1 should work with latest Mega Bezel without problems.
Commodore pack RC4 will be out as soon as next Retroarch will be released, as it includes some new features not yet available in current public RetroArch.
CRTGaming pack will follow soon, as it’s based on the same customized preset framework.
Hopefully the wait will be over, sooner or later.
Would that work on current RetroArch? Imagine that on VR!
Yup since RC4 all preset will include an option for easy-peasy interger scaling with flat bezels and faux-curved bezels. Pixel purists will enjoy this!
Mannn looks really awesome! Can´t wait for the next RA release, it is starting to feel like christmas
retroarch 1.11 is released.
does this mean rc4 is due to be released soon?
anxiously waiting
Yes, same here. xD My heart skipped a beat when I saw that a new version was finally out. Knowing what’s coming in the next TheNamec pack and how the existing ones have already elevated my Amiga and C64’ng experience has me waiting with baited breath.
Ahah this really caught me by surprise! Fortunately I had quite a lot of things done.
Today I’ll do some extra icing on both assets and presets. It will be a long night!
I decided to enable all of the newest Mega Bezel marvels for you to enhance your retrogaming, like B-SPLINE filtered DREZ, new Hyllian de-dithering filter and super-xbr smoothing.
As we prepare our escape from the COMMODORE safe zone, we have to prepare for some serious CRT GAMING!
Heya bezellers! Finally after months of hard working (and waiting for the new RetroArch version coming out) the Mega Bezel Commodore RC4 is out!
Download it while it’s still hot on the Official DevBlog
Introducing a shiny new logo.
I’ll post some insight articles on the official devblog as there’s really A LOT under the hood this time.
Also welcome final Amiga CDTV.
This one is specially dedicated to @HyperspaceMadness: last months we pulled out really cool new tricks, the framework is growing faster than expected!
Here comes the changelog:
Mega Bezel Commodore Pack RC4 (October 2nd, 2022)
New release for public testing, complete overhaul of pixel shader chain based off the new MEGAREFERENCE SYSTEM
. This enables for complex modular shaders mixing CRT masking, color correction, cables/signal, aspect ratios and my own variations called NMC SPICED FLAVOURS
.
Minimum software requirements:
Content:
- Added
COMMODORE AMIGA CDTV
scene - Added
RETROWALLS DARKSTUCCO
scene - Added
RETROWALLS NEONSMOKE
scene - Added
NMC SPICED FLAVOURS SHARP
presets: RGB, S-VIDEO, SMOOTH SCALEFX - Added
NMC SPICED FLAVOURS SOFT
presets: COMPOSITE, RGB, RGB SMOOTH, SMOOTH SUPER-XBR, UPSCALE DREZ 480p, MONOCHROME, VECTOR, WORN-OUT - Added
MBZ VANILLA FLAVOURS SHARP
presets: ADVANCED, LCD-GRID, POTATO, SMOOTH ADV, STANDARD - Added
MBZ VANILLA FLAVOURS SOFT
presets: NTSC ADVANCED, NTSC POTATO, NTSC SMOOTH ADV, NTSC STANDARD - Updated
PHILIPS 21PT3326-V7
with “fake flat” cabinet glass reflection - Updated
README
with tech insights, quick start procedures and customization guides
Features:
- Added
MEGAREFERENCE SYSTEM
to enable advanced visual customization - Added
SHADER CONNECTORS
to base vanilla Mega Bezel shaders - Added
FLUIDVISION
for responsive textured displays - Added
CRT-MASK VISUAL LAYER
to mimic original displays visual behavior - Added
SIGNAL/CONNECTION VISUAL LAYER
to influence visual clarity with special effects - Added
COLOR-CORRECTION VISUAL LAYER
to simulate real life CRTs colors - Added
SCENE LIGHTNING VISUAL LAYER
for advanced and vanilla day/night ambient lightning - Added
DEVICE LIGHTNING VISUAL LAYER
for advanced cabinet glass, tube diffuse, tube reflection static and tube shadow effects - Added
GLOBAL OVERRIDE SETTINGS
for users to toggle modular shaders (at their own peril!)
Enhancements:
- Added
CRT-ASPECT-RATIO AUTO
for automatic aspect ratio detection - Added
CRT-ASPECT-RATIO EXPLICIT 1.33
for forced 4:3 aspect ratio - Added
CRT-ASPECT-RATIO PIXEL ASPECT RATIO
for core based pixel aspect ratio - Added
CRT-CABLES COMPONENT/RGB/SCART
for best quality connection, sharp and crisp image - Added
CRT-CABLES S-VIDEO
for top quality connection, clean image - Added
CRT-CABLES COMPOSITE
for standard quality connection, some noise - Added
CRT-CABLES RF-MODULATOR
for bad quality connection, hum-bar and noise - Added
CRT-COLOR-CORRECTION TEMPERATURE
with cold (9300k) and warm (6800k) presets - Added
CRT-COLOR-CORRECTION MONOCHROME
with amber, aqua, black&white, blood and green presets - Added
CRT-MASK APERTURE-GRILLE BASE
for “-tron” family displays - Added
CRT-MASK PLASMA
for monochrome display visuals - Added
CRT-MASK SHADOW-MASK PRO
for generic dot-triad professional displays visuals - Added
CRT-MASK SLOT-MASK CONSUMER
for generic consumer TV visuals - Added
CURVED FAUX bezel
presets for curved bezels on a flat screen
Fixes:
- Updated
MEGA BEZEL REFLECTION SHADER
presets parameters to latest public MBR shader version - Fixed
FILENAME CASING CONVENTION
for Linux users - Renamed
NORMAL SCALING
toFULL DEVICE SCALING
Wow, this is quite the accomplishment @TheNamec!
I think all these permutations of different CRT Flavours will be a really great fun for people to try out all the different looks.
Awesome Stuff!
As impressive as the release post is, I expect it pales in comparison to the actual presets.
I also expect to learn a lot from the example you set.
Great work @TheNamec. Congratulations!
The Amiga CDTV!!!
Holy shizz, this was a WONDERFUL thing to wake up to this morning. I’ve been gleefully digging into the new presets and marvelling at each one; thank you so much for the hard work you’ve put into this, Namec. I’m seeing all my favourite 'miggy games in whole new lights and in ways now that I haven’t really seen since I actually owned one and played on a little Hinari TV. I really appreciate the soft composite preset you’ve included as that feels very nostalgic, and the CDTV overlay is absolutely gorgeous. The whole suite of options you’ve been able to implement is dizzying. I’ve included some screenies of some of those favourite games and how lovely they’re looking.
Cheers too to HSM and everyone involved in this amazing community project, cause yeah, y’all absolute stars for enabling all this for us.
I really appreciate that, I tryed to build this “Amiga experience” to capture that very specific visual with lots of variations. Tnx for the enthusiasm, that really makes things move on.
What happened in the second screenshot? Looks like a giant 16:9 black box