I read through some of the information on how development in this ‘vulkan’ thing would lead to huge leaps in N64 emulation… which is awesome.
However, I’m getting the impression that you can run other emulators via vulkan? People were mentioning how it uses .slang shaders instead of .cg.
My question is, what are the practical advantages of running a non n64 game through vulkan instead of the opengl standard?
Or am I totally misunderstanding what vulkan is?