Thumbnail Problem

If I understand correctly, you have to have a scannable rom file to be able to associate it with its boxart, downloadable through the thumbnail updater.

…Can there be an option to set a boxart for individual files? That’s far more user friendly, and I can make my own files that way, without having to wait so long for the image files of the thumbnail updater to finish downloading. I don’t need them all, only for the games I have, some of which aren’t scanning correctly into the playlists because they don’t have proper checksums, being modified versions (hacks and translations and such).

… I thought I’d come here and bring it up.

They just need the same name as the playlist entry. You should be able to put your own in as long as the name matches the playlist entry name.

If you use a rom from the no-intro set, then you can use the online updater to download the boxarts. See here for more info:

The thumbnail and playlist functionality is documented here: https://docs.libretro.com/guides/roms-playlists-thumbnails/

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Thank you for your help.

Would anyone happen to know why the Super NES Thumbnail Collection refuses to download, and additionally why the FinalBurn Alpha Thumbnail Collection (which takes me 2+ hours to download) didn’t show up after the download was done? I looked in retroarch\thumbnails, it’s not there.

I am furious, by the way, but I’m not going to take it out on this site.

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Spooniest, I have been super frustrated by lakka at times, because of ambiguous UI choices, and weird behavior from hid/gamepads, rom scanning, and even booting the damn thing on an s802 device. But, I have always fixed my issues by posting the issue on github, and then just waiting patiently, and I still think lakka is the better one when compared to alternatives.

But,. I may have a solution for you: Install git on your computer, then clone your screenshots and boxarts from here: https://github.com/libretro-thumbnails?tab=repositories Then sync over whatever you need to your lakka device, I have used this method many times.

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Actually I figured out what to do. Wow, just about anything can be opened as a text file and edited, can’t it? I am continually amazed at how simple things are once you realize which file to open and edit.

The playlists (.lpl files) can be edited using WordPad, each playlist entry has to be 6 lines, the 1st is the filepath to the rom file, and the 2nd one is the game title (and boxart filename), and the boxarts have to be .png files. The name that appears on line 2 must match the file name of the boxart, simple as pie. Also, the more memory the boxart file you have takes up, the longer it’ll take to load, so smaller files are better.

But yeah my whole set now has boxarts displayed thanks to you guys :slight_smile:

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Yeah, this is one of our major design principles. The databases are one of the few cases where this isn’t true.

Hello,

I have follow the instructions for display the thumbnails in my collection. But, the image is showed incorrectly. The thumbnail’s color is “blue”

I use the repo of gamestarter for libreelec on RPI.

Can you help me ?

Thanks

The thumbnail repo which is the most updated: https://github.com/libretro-thumbnails

There you can download individual files, packs (the button clone-download download as zip) and contribute missing/wrong files: just fork the repo you want, add files via upload on your own fork and make a pull request, if you plan in doing a lot of them, ask an owner to add you to the members so you can do it directly.

Alternative: (may not be as updated because of the cloudflare cache)

Individual thumbnails at http://thumbnails.libretro.com/ Packed thumbnails http://thumbnailpacks.libretro.com/