So (at least at current) I dont use screenshots in the literal sense. I do use the screenshot of save state feature though.
I have kept gpu screenshot off for a few reasons.
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the screenshots look better to me as they dont include a picture of the notification popping up saying your saving a state and they dont capture corners of your overlay here or there
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they capture the original resolution which i find helpful as a quick reference to a machines reso
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theyre substantially lighter weight of course
my issue is that it seems beetle psx is capturing the giant shaded overlaid 4k resolution state images regardless of the SS setting.
i imagine this wouldnt be the case if i swapped to beetle psx non-hw right? then the problem comes from other cores that are hardware rendered i would assume.
what are my options here? A feature request to circumvent the forced full resolution capture of hardware cores or a feature request to disable the “non-game” stuff from appearing in a capture when gpu screenshot is enabled? (if either are even possible)
just trying to determine what options exist