I think that the TG-16 core may have similar issues to Genesis Plus GX. When playing games like Soldier Blade, I notice that there is “warping” on objects that scroll horizontally even though the image is supposed to be 1:1 PAR with integer mode enabled. Vertical scrolling seems to be fine.
When the output is set to 1:1 PAR, you actually have to enable “keep aspect” in the core options for it to display correctly. Normally I would expect any aspect ratio correction to be disabled for a proper 1:1 image.
Screenshots were taken at 1x scale, then resized to 200% to make things easier to see.
“Keep Aspect” disabled: Original Image Host
“Keep Aspect” enabled: Original Image Host
The emulator doesn’t seem to be switching to the high resolution display mode properly either. High resolution “arcade” mode enabled in the game, “keep aspect” disabled: Original Image Host
High Res + “Keep Aspect” enabled: Original Image Host
It looks like the high res mode is being scaled down to fit the standard TG-16 resolution.
Even in the best mode (“keep aspect” enabled, and running in low resolution) there is still some of this warping as objects scroll horizontally, so I’m not sure that it’s a true 1:1 - it just seems to be the least bad option.