Hey All,
I had two questions about possible features. First, are there any plans to add multichannel audio expansion similar to the PEOPS DSound 1.10b plugin for epsxe/pcsx-r. I know Retroarch plays out of all speakers because I hear it coming out of my rear channels, but the PEOPS DSound surround sound emulation is in a completely different world (hearing the waves come from behind during the intro to FF8 is a sound to behold). If I recall correctly, the PEOPS plugin was able to do this through all sorts of vile hackery, but I thought maybe it might be more practical in Libretro where the audio is already being pumped out of the core to be processed by the LIbretro backend.
Second, are there any plans to support wiimotes through Mayflash’s Dolphinbar as input devices on WIndows? Dolphinbar allows for a dinput mode with mode 3 but that doesn’t seem to support wii aiming for light guns. What I’m really looking for is native wiimote (mode 4) input which is handled specially it seems (I believe Dolphin needed to be modified to read the input correctly). Since the Dolphinbar’s release, I think a lot of people have been moving to the Dolphinbar on windows since Windows Wiimote support is so minimal.