Updated to RA 1.6.7 - now RA can't read my trigger presses

Something has gone very wrong with the input detection in RA since I updated it. It can no longer read trigger presses on my Dual Shock 4 (run through Steam).

Any suggestions? Or shall I just learn my lesson and never, ever update again?

have you even tried to troubleshoot something?

OK confirmed - the problem is that 1.6.7 (or some version between 1.6 and 1.6.7) breaks compatibility with the Steam overlay, so the controller doesn’t work. Rolling back to 1.6 fixed my issue completely.

Lesson learned.

I haven’t had any issues with the Steam overlay using an Xbox One controller with fairly recent nightlies. I don’t have any of the controller mapping stuff in Steam enabled though.