User Gamepad Input Buttons Bind BUG!

Hi,

problem is:

  • can’t be possible to bind keys, of the BUG which waits for the 3rd input key that maps keyboard.

Reproduce:

  • connect controller
  • wait detection in retro*
  • input \ user inpud bind
  • navigate to any key bind [ tested on Start/X]
  1. Enter “press”
  2. “press” Controller Start Button [ it maps]
  3. “pres” Enter on keyboard to keep that default bind
  4. [ after that mapping should be DONE, but “press” any key will reset to THAT key from keyboard.

Tested on PC Gamepad & Dualshock - same thing. On Nestopia [ app] works Great.

Please fix it.

I can’t reproduce the problem…

I can’t reproduce any issue by following these steps. I think sotrufrano is getting confused because RetroPad start sets the currently-highlighted bind to its default in RGUI/XMB. Their step 3 seems nonsensical, as it would immediately reset what they had just done by setting the bind to its default, meaning it would clear the gamepad bind. Considering that, step 4 seems even more nonsensical. I don’t even understand what they’re trying to say in that step.

Sotrufrano might be describing the bug fixed in this commit: https://github.com/libretro/RetroArch/commit/0b9595b7e1b84413c33c9120c365a2b4efdf8a03

Sotrufrano, please try building the latest master RetroArch commit, or updating to the latest nightly tomorrow and tell us if your issue is fixed.

[QUOTE=Lex;36213]Sotrufrano might be describing the bug fixed in this commit: https://github.com/libretro/RetroArch/commit/0b9595b7e1b84413c33c9120c365a2b4efdf8a03

Sotrufrano, please try building the latest master RetroArch commit, or updating to the latest nightly tomorrow and tell us if your issue is fixed.[/QUOTE]

EXACTLY RIGHT - Fixed.