retroarch-debug
Logging Vebosity: On
Frontend logging level: 0 (debug)
Core logging level: 0 (debug)
[INFO] [Core] Using content: "E:\Games\RetroArch\downloads\Playstation 2\Shadow of the Colossus.ISO".
[INFO] [Core] Unloading core...
[INFO] [Core] Unloading core symbols...
[DEBUG] [Video] Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.21.0 (Git 4c9357fff0)
[INFO] === Build =======================================
[INFO] CPU Model Name: AMD Ryzen 5 5600 6-Core Processor
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE42 AES AVX AVX2
[INFO] Version: 1.21.0
[INFO] Git: 4c9357fff0
[INFO] Built: Sep 5 2025
[INFO] =================================================
[INFO] [Input] Found input driver: "dinput".
[INFO] [Core] Loading dynamic libretro core from: "E:\Games\RetroArch\cores\pcsx2_libretro.dll".
[INFO] [Override] Redirecting save file to "E:\Games\RetroArch\saves\Shadow of the Colossus.srm".
[INFO] [Override] Redirecting save state to "E:\Games\RetroArch\states\Shadow of the Colossus.state".
[INFO] [Environ] SET_SUPPORT_NO_GAME: yes.
[INFO] [Environ] GET_VFS_INTERFACE. Core requested version >= V1, providing V3.
[INFO] [Environ] SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ] GET_LOG_INTERFACE.
[INFO] [Environ] GET_SYSTEM_DIRECTORY: "E:\Games\RetroArch\system".
[libretro INFO] Bios Found: USA v01.60(19/03/2002) Console 20020319-181154
[INFO] [Environ] GET_CORE_OPTIONS_VERSION.
[INFO] [Environ] GET_LANGUAGE: "0".
[INFO] [Environ] SET_CORE_OPTIONS_V2_INTL.
[INFO] [Environ] SET_DISK_CONTROL_EXT_INTERFACE.
[libretro DEBUG] Output audio buffer capacity set to 2048
[INFO] [Content] Content loading skipped. Implementation will load it on its own.
[INFO] [Environ] SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ] GET_SYSTEM_DIRECTORY: "E:\Games\RetroArch\system".
[libretro INFO] Ordered processor list: 0, 2, 4, 6, 8, 10, 1[SMT 1], 3[SMT 1], 5[SMT 1], 7[SMT 1], 9[SMT 1], 11[SMT 1]
[libretro INFO] Enabling MTVU.
[libretro INFO] Allocating host memory for virtual systems...
[libretro INFO] Fastmem area: 000001C97FAA0000 - 000001CA7FA9FFFF
[DEBUG] [Environ] GET_VARIABLE: pcsx2_renderer = "paraLLEl-GS"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_bios = "Sony PlayStation 2 BIOS (U)(v1.6)(2002-03-19)[SCPH39004].bin"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_fastboot = "enabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_fastcdvd = "enabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_pgs_ssaa = "Native"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_pgs_ss_tex = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_pgs_deblur = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_pgs_high_res_scanout = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_pgs_disable_mipmaps = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_nointerlacing_hint = "enabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_pcrtc_antiblur = "enabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_pcrtc_screen_offsets = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_disable_interlace_offset = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_deinterlace_mode = "Automatic"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_enable_cheats = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_hint_language_unlock = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_ee_cycle_rate = "100% (Normal Speed)"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_widescreen_hint = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_uncapped_framerate_hint = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_game_enhancements_hint = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_ee_cycle_skip = "Mild Underclock"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_axis_scale1 = "133%"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_axis_deadzone1 = "15%"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_button_deadzone1 = "0%"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_enable_rumble1 = "100%"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_invert_left_stick1 = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_invert_right_stick1 = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_axis_scale2 = "133%"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_axis_deadzone2 = "15%"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_button_deadzone2 = "0%"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_enable_rumble2 = "100%"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_invert_left_stick2 = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_invert_right_stick2 = "disabled"
[DEBUG] [Environ] GET_VARIABLE: pcsx2_renderer = "paraLLEl-GS"
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_texture_filtering = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_upscale_multiplier = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_trilinear_filtering = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_anisotropic_filtering = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_dithering = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_blending_accuracy = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_enable_hw_hacks = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_auto_flush_software = hidden
[DEBUG] [Environ] GET_VARIABLE: pcsx2_enable_hw_hacks = "disabled"
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_cpu_sprite_size = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_cpu_sprite_level = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_software_clut_render = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_gpu_target_clut = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_auto_flush = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_texture_inside_rt = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_disable_depth_conversion = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_framebuffer_conversion = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_disable_partial_invalidation = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_gpu_palette_conversion = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_preload_frame_data = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_half_pixel_offset = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_native_scaling = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_round_sprite = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_align_sprite = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_merge_sprite = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_unscaled_palette_draw = hidden
[DEBUG] [Environ] SET_CORE_OPTIONS_DISPLAY: pcsx2_force_sprite_position = hidden
[INFO] [Environ] GET_RUMBLE_INTERFACE.
[INFO] [Environ] SET_CONTROLLER_INFO.
[DEBUG] Port 1:
[DEBUG] "DualShock 2" (1)
[DEBUG] Port 2:
[DEBUG] "DualShock 2" (1)
[INFO] [Environ] SET_INPUT_DESCRIPTORS.
[DEBUG] Port 1:
[DEBUG] "D-Pad Up" => "D-Pad Up"
[DEBUG] "D-Pad Down" => "D-Pad Down"
[DEBUG] "D-Pad Left" => "D-Pad Left"
[DEBUG] "D-Pad Right" => "D-Pad Right"
[DEBUG] "B Button (Down)" => "Cross"
[DEBUG] "A Button (Right)" => "Circle"
[DEBUG] "Y Button (Left)" => "Square"
[DEBUG] "X Button (Top)" => "Triangle"
[DEBUG] "Select Button" => "Select"
[DEBUG] "Start Button" => "Start"
[DEBUG] "L Button (Shoulder)" => "L1"
[DEBUG] "R Button (Shoulder)" => "R1"
[DEBUG] "L2 Button (Trigger)" => "L2"
[DEBUG] "R2 Button (Trigger)" => "R2"
[DEBUG] "L3 Button (Thumb)" => "L3"
[DEBUG] "R3 Button (Thumb)" => "R3"
[DEBUG] "Left Analog Y- (Up)" => "Left Analog Y"
[DEBUG] "Left Analog Y+ (Down)" => "Left Analog Y"
[DEBUG] "Left Analog X- (Left)" => "Left Analog X"
[DEBUG] "Left Analog X+ (Right)" => "Left Analog X"
[DEBUG] "Right Analog Y- (Up)" => "Right Analog Y"
[DEBUG] "Right Analog Y+ (Down)" => "Right Analog Y"
[DEBUG] "Right Analog X- (Left)" => "Right Analog X"
[DEBUG] "Right Analog X+ (Right)" => "Right Analog X"
[DEBUG] Port 2:
[DEBUG] "D-Pad Up" => "D-Pad Up"
[DEBUG] "D-Pad Down" => "D-Pad Down"
[DEBUG] "D-Pad Left" => "D-Pad Left"
[DEBUG] "D-Pad Right" => "D-Pad Right"
[DEBUG] "B Button (Down)" => "Cross"
[DEBUG] "A Button (Right)" => "Circle"
[DEBUG] "Y Button (Left)" => "Square"
[DEBUG] "X Button (Top)" => "Triangle"
[DEBUG] "Select Button" => "Select"
[DEBUG] "Start Button" => "Start"
[DEBUG] "L Button (Shoulder)" => "L1"
[DEBUG] "R Button (Shoulder)" => "R1"
[DEBUG] "L2 Button (Trigger)" => "L2"
[DEBUG] "R2 Button (Trigger)" => "R2"
[DEBUG] "L3 Button (Thumb)" => "L3"
[DEBUG] "R3 Button (Thumb)" => "R3"
[DEBUG] "Left Analog Y- (Up)" => "Left Analog Y"
[DEBUG] "Left Analog Y+ (Down)" => "Left Analog Y"
[DEBUG] "Left Analog X- (Left)" => "Left Analog X"
[DEBUG] "Left Analog X+ (Right)" => "Left Analog X"
[DEBUG] "Right Analog Y- (Up)" => "Right Analog Y"
[DEBUG] "Right Analog Y+ (Down)" => "Right Analog Y"
[DEBUG] "Right Analog X- (Left)" => "Right Analog X"
[DEBUG] "Right Analog X+ (Right)" => "Right Analog X"
[DEBUG] Port 3:
[DEBUG] "D-Pad Up" => "D-Pad Up"
[DEBUG] "D-Pad Down" => "D-Pad Down"
[DEBUG] "D-Pad Left" => "D-Pad Left"
[DEBUG] "D-Pad Right" => "D-Pad Right"
[DEBUG] "B Button (Down)" => "Cross"
[DEBUG] "A Button (Right)" => "Circle"
[DEBUG] "Y Button (Left)" => "Square"
[DEBUG] "X Button (Top)" => "Triangle"
[DEBUG] "Select Button" => "Select"
[DEBUG] "Start Button" => "Start"
[DEBUG] "L Button (Shoulder)" => "L1"
[DEBUG] "R Button (Shoulder)" => "R1"
[DEBUG] "L2 Button (Trigger)" => "L2"
[DEBUG] "R2 Button (Trigger)" => "R2"
[DEBUG] "L3 Button (Thumb)" => "L3"
[DEBUG] "R3 Button (Thumb)" => "R3"
[DEBUG] "Left Analog Y- (Up)" => "Left Analog Y"
[DEBUG] "Left Analog Y+ (Down)" => "Left Analog Y"
[DEBUG] "Left Analog X- (Left)" => "Left Analog X"
[DEBUG] "Left Analog X+ (Right)" => "Left Analog X"
[DEBUG] "Right Analog Y- (Up)" => "Right Analog Y"
[DEBUG] "Right Analog Y+ (Down)" => "Right Analog Y"
[DEBUG] "Right Analog X- (Left)" => "Right Analog X"
[DEBUG] "Right Analog X+ (Right)" => "Right Analog X"
[DEBUG] Port 4:
[DEBUG] "D-Pad Up" => "D-Pad Up"
[DEBUG] "D-Pad Down" => "D-Pad Down"
[DEBUG] "D-Pad Left" => "D-Pad Left"
[DEBUG] "D-Pad Right" => "D-Pad Right"
[DEBUG] "B Button (Down)" => "Cross"
[DEBUG] "A Button (Right)" => "Circle"
[DEBUG] "Y Button (Left)" => "Square"
[DEBUG] "X Button (Top)" => "Triangle"
[DEBUG] "Select Button" => "Select"
[DEBUG] "Start Button" => "Start"
[DEBUG] "L Button (Shoulder)" => "L1"
[DEBUG] "R Button (Shoulder)" => "R1"
[DEBUG] "L2 Button (Trigger)" => "L2"
[DEBUG] "R2 Button (Trigger)" => "R2"
[DEBUG] "L3 Button (Thumb)" => "L3"
[DEBUG] "R3 Button (Thumb)" => "R3"
[DEBUG] "Left Analog Y- (Up)" => "Left Analog Y"
[DEBUG] "Left Analog Y+ (Down)" => "Left Analog Y"
[DEBUG] "Left Analog X- (Left)" => "Left Analog X"
[DEBUG] "Left Analog X+ (Right)" => "Left Analog X"
[DEBUG] "Right Analog Y- (Up)" => "Right Analog Y"
[DEBUG] "Right Analog Y+ (Down)" => "Right Analog Y"
[DEBUG] "Right Analog X- (Left)" => "Right Analog X"
[DEBUG] "Right Analog X+ (Right)" => "Right Analog X"
[DEBUG] Port 5:
[DEBUG] "D-Pad Up" => "D-Pad Up"
[DEBUG] "D-Pad Down" => "D-Pad Down"
[DEBUG] "D-Pad Left" => "D-Pad Left"
[DEBUG] "D-Pad Right" => "D-Pad Right"
[DEBUG] "B Button (Down)" => "Cross"
[DEBUG] "A Button (Right)" => "Circle"
[DEBUG] "Y Button (Left)" => "Square"
[DEBUG] "X Button (Top)" => "Triangle"
[DEBUG] "Select Button" => "Select"
[DEBUG] "Start Button" => "Start"
[DEBUG] "L Button (Shoulder)" => "L1"
[DEBUG] "R Button (Shoulder)" => "R1"
[DEBUG] "L2 Button (Trigger)" => "L2"
[DEBUG] "R2 Button (Trigger)" => "R2"
[DEBUG] "L3 Button (Thumb)" => "L3"
[DEBUG] "R3 Button (Thumb)" => "R3"
[DEBUG] "Left Analog Y- (Up)" => "Left Analog Y"
[DEBUG] "Left Analog Y+ (Down)" => "Left Analog Y"
[DEBUG] "Left Analog X- (Left)" => "Left Analog X"
[DEBUG] "Left Analog X+ (Right)" => "Left Analog X"
[DEBUG] "Right Analog Y- (Up)" => "Right Analog Y"
[DEBUG] "Right Analog Y+ (Down)" => "Right Analog Y"
[DEBUG] "Right Analog X- (Left)" => "Right Analog X"
[DEBUG] "Right Analog X+ (Right)" => "Right Analog X"
[INFO] [Environ] SET_HW_RENDER, context type: vulkan.
[INFO] [HW] Requesting Vulkan context.
[INFO] [Environ] SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE.
[INFO] [SRAM] Skipping SRAM load.
[INFO] [Core] Version of libretro API: 1, Compiled against API: 1
[INFO] [Core] Geometry: 640x448, Aspect: 1.333, FPS: 59.94, Sample rate: 48000.00 Hz.
[INFO] [Video] Set video size to: 2560x1440.
[INFO] [Video] Using HW render, vulkan driver forced.
[INFO] [Vulkan] Vulkan dynamic library loaded.
[libretro INFO] * CDVD Disk Open: DVD, Single layer or unknown:
[libretro INFO] * * Track 1: Data (Mode 1) (1315408 sectors)
[libretro DEBUG] Initializing Dev9null.
[libretro DEBUG] Opening Dev9null.
[libretro INFO] Layer count: 3
[libretro INFO] Found layer: VK_LAYER_AMD_switchable_graphics.
[libretro INFO] Found layer: VK_LAYER_OBS_HOOK.
[libretro INFO] Found layer: VK_LAYER_RTSS.
[libretro INFO] Enabling instance extension: VK_EXT_debug_utils.
[libretro INFO] Resetting host memory for virtual systems...
[DEBUG] [Vulkan] Found vulkan context: "vk_w".
[DEBUG] [Vulkan] Detecting screen resolution: 1920x1080.
[INFO] [Vulkan] Got HW context negotiation interface 2.
[INFO] [Vulkan] Found GPU at index 0: "AMD Radeon RX 6600".
[INFO] [Vulkan] Using GPU index 0.
[libretro INFO] Using Vulkan GPU: AMD Radeon RX 6600
[libretro INFO] Enabling device extension: VK_KHR_external_semaphore_win32.
[libretro INFO] Enabling device extension: VK_KHR_external_memory_win32.
[libretro INFO] Enabling device extension: VK_KHR_calibrated_timestamps.
[libretro INFO] Enabling device extension: VK_EXT_conservative_rasterization.
[libretro INFO] Enabling device extension: VK_KHR_compute_shader_derivatives.
[libretro INFO] Enabling device extension: VK_EXT_memory_priority.
[libretro INFO] Enabling device extension: VK_EXT_memory_budget.
[libretro INFO] Enabling device extension: VK_EXT_pageable_device_local_memory.
[libretro INFO] Enabling device extension: VK_EXT_device_generated_commands.
[libretro INFO] Enabling device extension: VK_EXT_mesh_shader.
[libretro INFO] Enabling device extension: VK_EXT_external_memory_host.
[libretro INFO] Enabling device extension: VK_KHR_fragment_shader_barycentric.
[INFO] [Vulkan] Using GPU: "AMD Radeon RX 6600".
[DEBUG] [Vulkan] Swapchain supports present mode: IMMEDIATE.
[DEBUG] [Vulkan] Swapchain supports present mode: FIFO.
[DEBUG] [Vulkan] Swapchain supports present mode: FIFO_RELAXED.
[INFO] [Vulkan] Got 3 swapchain images.
[DEBUG] [Vulkan] Creating swapchain with present mode: FIFO.
[INFO] [Vulkan] Using resolution 1920x1080.
[INFO] [Vulkan] Using BGRA8888 format.
[INFO] [Vulkan] Loading stock shader.
[INFO] [XInput] Found XInput v1.4.
[libretro INFO] Bios Found: USA v01.60(19/03/2002) Console 20020319-181154
[libretro INFO] BIOS rom1 module not found, skipping...
[libretro INFO] BIOS rom2 module not found, skipping...
[libretro INFO] Reading NVRAM file: E:\Games\RetroArch\system\pcsx2\bios\Sony PlayStation 2 BIOS (U)(v1.6)(2002-03-19)[SCPH39004].nvm
[libretro INFO] [GameDB] Has not been initialized yet, initializing...
[libretro INFO] [GameDB] 12806 games on record
[libretro INFO] [GameDB] Serial: 20020319-181154
[DEBUG] [Environ] GET_VARIABLE: pcsx2_fastcdvd = "enabled"
[INFO] [Input] Found joypad driver: "xinput".
[INFO] [Video] Found display server: "win32".
[DEBUG] [Autoconf] Config files scanned: driver xinput, pad name Controller (XBOX 360 For Windows) (045e/028e), phys , affinity 50
[INFO] [Autoconf] Controller (XBOX 360 For Windows) configured in port 1.
[libretro INFO] Discrete GPU detected. Opting in for PCI-e copies to keep CPU/GPU in sync.
[libretro INFO] Using image slab size of 2382 MiB.
[libretro INFO] Using max allocated image memory per flush of 357 MiB.
[libretro DEBUG] (VMManager) Resuming...
[INFO] [Audio] Set audio input rate to: 48048.00 Hz.
[DEBUG] [MMDevice] Initializing default eRender device...
[DEBUG] [WASAPI] Requesting shared 16-bit 2-channel client with WAVE_FORMAT_PCM samples at 48000Hz 64ms.
[DEBUG] [WASAPI] Default device period is 10.0ms.
[DEBUG] [WASAPI] Minimum device period is 3.0ms.
[DEBUG] [WASAPI] Shared stream latency is 0.0ms.
[DEBUG] [WASAPI] Endpoint buffer size is 3072 frames (6144 samples, 12288 bytes, 64.0 ms).
[INFO] [WASAPI] Client initialized (shared, PCM, 48000Hz, 64.0ms).
[INFO] [Audio] Started synchronous audio driver.
[DEBUG] [WASAPI mic] Initialized microphone driver context.
[INFO] [Microphone] Initialized microphone driver.
[INFO] [Display] Found display driver: "vulkan".
[INFO] [Playlist] Loading favorites file: "E:\Games\RetroArch\playlists\builtin\content_favorites.lpl".
[INFO] [Playlist] Loading history file: "E:\Games\RetroArch\playlists\builtin\content_history.lpl".
[INFO] [Playlist] Loading history file: "E:\Games\RetroArch\playlists\builtin\content_image_history.lpl".
[INFO] [Playlist] Loading history file: "E:\Games\RetroArch\playlists\builtin\content_music_history.lpl".
[DEBUG] [Audio] Started audio driver "wasapi" (is_shutdown=false)
[DEBUG] [Video] Frame delay target reset to 12 ms.
[DEBUG] [Autoconf] First unconfigured / unreserved player is 1.
[DEBUG] [Autoconf] Device "Controller (XBOX 360 For Windows)" (45e:28e) is not reserved for any player slot.
[INFO] [Environ] SET_SYSTEM_AV_INFO: 640x448, Aspect: 1.333, FPS: 59.94, Sample rate: 48000.00 Hz.
[INFO] [Audio] Set audio input rate to: 48048.00 Hz.
[DEBUG] [MMDevice] Initializing default eRender device...
[DEBUG] [WASAPI] Requesting shared 16-bit 2-channel client with WAVE_FORMAT_PCM samples at 48000Hz 64ms.
[DEBUG] [WASAPI] Default device period is 10.0ms.
[DEBUG] [WASAPI] Minimum device period is 3.0ms.
[DEBUG] [WASAPI] Shared stream latency is 0.0ms.
[DEBUG] [WASAPI] Endpoint buffer size is 3072 frames (6144 samples, 12288 bytes, 64.0 ms).
[INFO] [WASAPI] Client initialized (shared, PCM, 48000Hz, 64.0ms).
[INFO] [Audio] Started synchronous audio driver.
[INFO] [Display] Found display driver: "vulkan".
[DEBUG] [Input] Game Focus => OFF
[INFO] [Environ] SET_GEOMETRY.
[libretro INFO] (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.72;1
[libretro INFO] (SYSTEM.CNF) Software version = 1.00
[libretro INFO] (SYSTEM.CNF) Disc region type = NTSC
[libretro INFO] ELF (cdrom0:\SCUS_974.72;1) Game CRC = 0xC19A374E, EntryPoint = 0x00100010
[libretro INFO] (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCUS_974.72;1
[libretro INFO] (SYSTEM.CNF) Software version = 1.00
[libretro INFO] (SYSTEM.CNF) Disc region type = NTSC
[libretro INFO] [GameDB] Searching for patch with CRC 'C19A374E'
[libretro INFO] [GameDB] No CRC-specific patch or default patch found
[libretro INFO] [GameDB] Enabled GS Hardware Fix: recommendedBlendingLevel to [mode=4]
[libretro INFO] [GameDB] Enabled GS Hardware Fix: halfPixelOffset to [mode=1]
[libretro INFO] [GameDB] Enabled GS Hardware Fix: nativeScaling to [mode=1]
[libretro INFO] [GameDB] Serial: SCUS-97472
[DEBUG] [Environ] GET_VARIABLE: pcsx2_fastcdvd = "enabled"
[INFO] [Environ] SET_SYSTEM_AV_INFO: 640x448, Aspect: 1.333, FPS: 59.94, Sample rate: 48000.00 Hz.
[INFO] [Audio] Set audio input rate to: 48048.00 Hz.
[DEBUG] [MMDevice] Initializing default eRender device...
[DEBUG] [WASAPI] Requesting shared 16-bit 2-channel client with WAVE_FORMAT_PCM samples at 48000Hz 64ms.
[DEBUG] [WASAPI] Default device period is 10.0ms.
[DEBUG] [WASAPI] Minimum device period is 3.0ms.
[DEBUG] [WASAPI] Shared stream latency is 0.0ms.
[DEBUG] [WASAPI] Endpoint buffer size is 3072 frames (6144 samples, 12288 bytes, 64.0 ms).
[INFO] [WASAPI] Client initialized (shared, PCM, 48000Hz, 64.0ms).
[INFO] [Audio] Started synchronous audio driver.
[INFO] [Display] Found display driver: "vulkan".
[DEBUG] [Input] Game Focus => OFF
[INFO] [Environ] SET_SYSTEM_AV_INFO: 640x448, Aspect: 1.333, FPS: 59.94, Sample rate: 48000.00 Hz.
[INFO] [Audio] Set audio input rate to: 48048.00 Hz.
[DEBUG] [MMDevice] Initializing default eRender device...
[DEBUG] [WASAPI] Requesting shared 16-bit 2-channel client with WAVE_FORMAT_PCM samples at 48000Hz 64ms.
[DEBUG] [WASAPI] Default device period is 10.0ms.
[DEBUG] [WASAPI] Minimum device period is 3.0ms.
[DEBUG] [WASAPI] Shared stream latency is 0.0ms.
[DEBUG] [WASAPI] Endpoint buffer size is 3072 frames (6144 samples, 12288 bytes, 64.0 ms).
[INFO] [WASAPI] Client initialized (shared, PCM, 48000Hz, 64.0ms).
[INFO] [Audio] Started synchronous audio driver.
[INFO] [Display] Found display driver: "vulkan".
[DEBUG] [Input] Game Focus => OFF
[INFO] [Environ] SET_GEOMETRY: 512x448, Aspect: 1.333.
[INFO] [Environ] SET_SYSTEM_AV_INFO: 640x448, Aspect: 1.333, FPS: 59.94, Sample rate: 48000.00 Hz.
[INFO] [Audio] Set audio input rate to: 48048.00 Hz.
[DEBUG] [MMDevice] Initializing default eRender device...
[DEBUG] [WASAPI] Requesting shared 16-bit 2-channel client with WAVE_FORMAT_PCM samples at 48000Hz 64ms.
[DEBUG] [WASAPI] Default device period is 10.0ms.
[DEBUG] [WASAPI] Minimum device period is 3.0ms.
[DEBUG] [WASAPI] Shared stream latency is 0.0ms.
[DEBUG] [WASAPI] Endpoint buffer size is 3072 frames (6144 samples, 12288 bytes, 64.0 ms).
[INFO] [WASAPI] Client initialized (shared, PCM, 48000Hz, 64.0ms).
[INFO] [Audio] Started synchronous audio driver.
[INFO] [Display] Found display driver: "vulkan".
[DEBUG] [Input] Game Focus => OFF