Hi everyone, I’m new to RetroArch, so I’m still learing: hope you don’t mind a couple of basic questions I didn’t find a proper clarification about, over at Libretro Docs.
Basically, I’m trying to get as close as I can to a perfect sync with my setup, and that’s what I’ve done so far: I set my monitor to 60hz (it supports 144hz and G-sync too, but I find 60hz more appeasing and stable for retro consoles), went into the menu > video settings, let Estimated Refresh Rate to cycle to 2048 a couple of times, hit A on my controller when I saw the number to drift as little as possible and then I synced that value (59,916hz, 0,3/4% frametime deviation) to the Video Refresh Rate option above. Then, I tried a couple of Japanese games that I know to scroll at a pretty much flawless 60fps - Bare Knuckle II/Streets of Rage 2 and Dynamite Headdy - and from what I’ve seen, on RetroArch, via Genesis Plus GX, they seem to behave identically to my retro setup (Japanese Mega Drive 2, original games and OSSC, to a different monitor).
Point is: if I get back to video settings while in game, I see that Estimated Refresh Rate is stable at around 59,923/7hz, now, and the frametime deviation is huge, floating beyond 3/5%. I can’t get close to that 0,1% that is suggested over at Libretro Docs, in order to achieve a good sync.
What puzzles me is that, even if I manually change Video Refresh Rate to 59,923/7hz, things don’t really change, as I still get apparently solid performances but very different numbers from the ideal ones.
Anyone can help me figure this out?
Thanks in advance! ^_-