Hi all,
I have been heavy into the emulation scene for over a decade, but am new to Retroarch as of a few months ago.
I recently purchased a Galaxy Note 4 and loaded it up with the latest stable release of Retroarch, which I believe is v1.0.0.2. With this version, both the GBA cores were unplayable to me, due to the garbled sound, which seemed to be caused by the emulator not running full speed.
I was able to remedy this by updating Retroarch to the latest GIT version, but not completely.
I have been playing Final Fantasy V on the VBA-M Next core and it works fine for the first five to ten minutes, and then it slows down and has the issue with sound and the video not being smooth. When I exit the game, and it loads up the Retroarch menu, it loads up the menu extremely slow, (also happened with v1.0.0.2) and also seems to impact general performance on my phone, even after I make sure Retroarch is not running at all. I have to shutdown my phone, and power it back on in order for it to perform normally again.
I do not have rewind enabled, or any shaders, and I am not using save states.
I understand that the VBA-M cores are more demanding than the others, but I thought the Galaxy Note 4 would be able to handle them, maybe I’m wrong? It just seems weird that it works fine for about 10 minutes before it goes all weird. Perhaps a memory leak of some sort?
Any help from anyone would be greatly appreciated. Looking forward to v1.1!
- BennyKurns