Hi, I just wanted to let people know that the VBA Next core is broken and has been broken for at least a few months in case it wasn’t known.
Here’s my output, taken with the 05-09-2015 nightly build with up to date cores (x64 build):
D:\Hyperspin\Emulators\Retroarch Nightly>retroarch.exe -L “D:\Hyperspin\Emulators\Retroarch Nightly\cores\vba_next_libretro.dll” “D:\Hyperspin\Games\Nintendo Game Boy Advance\game (USA).gba” RetroArch [WARN] :: config_load_core_specific :: Core-specific config not found, reusing last config. RetroArch: rarch_log_libretro: [libretro INFO] :: Frontend supports RGB565 - will use that instead of XRGB1555. RetroArch [WARN] :: patch_content :: Did not find a valid content patch. RetroArch: rarch_log_libretro: [libretro INFO] :: GameID in ROM is: A2FE RetroArch: rarch_log_libretro: [libretro INFO] :: RTC = 0. RetroArch: rarch_log_libretro: [libretro INFO] :: flashSize = 65536. RetroArch: rarch_log_libretro: [libretro INFO] :: cpuSaveType = 0. RetroArch: rarch_log_libretro: [libretro INFO] :: mirroringEnable = 0.
At this point, Retroarch crashes. This happens regardless of what game is being loaded.
I’m using VBAM core instead in the meantime.