Vectrex overlays not enabled when a game is loaded anymore

Hello I.m running Retroarch on a Series S. On an Earlier version of retroarch i set up Retoarch to Run Vectrex emulation with individual game overlays.But now it doesnt reconize the location of the overlays anymore I have a config file in the “config/Vecx” folder

Mine Storm (1982).cfg

content_show_contentless_cores = "2"
fastforward_frameskip = "true"
gamemode_enable = "true"
input_overlay = "~\overlays\Vectrex\minestorm.cfg"
input_rumble_gain = "100"
menu_xmb_title_margin = "5"
menu_xmb_vertical_fade_factor = "100"
netplay_fade_chat = "true"
netplay_max_connections = "3"
netplay_show_only_connectable = "true"
netplay_show_passworded = "true"
ozone_thumbnail_scale_factor = "1.000000"
remap_save_on_exit = "true"
video_hdr_display_contrast = "5.000000"
video_hdr_expand_gamut = "true"
video_hdr_max_nits = "1000.000000"
video_hdr_paper_white_nits = "200.000000"
video_max_frame_latency = "1"

And in the “overlays\Vectrex” folder a have “minestorm.png” and “minestorm.cfg”

minestorm.cfg

overlays = 1

overlay0_overlay = minestorm.png

overlay0_full_screen = false

overlay0_descs = 0

It doesnt load the the overlay anymore . I can load it manually though. Just wondering what has changed?

I don’t know of any changes on our end.

Update It works again in latest release :smile:

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