Thanks to Tatsuya79 we can finally play these games correctly.
I’ve compiled a Wii build: https://www.dropbox.com/s/x9h3iokbdno21 … e_fast.dol Update: Added Tatsuya79’s 352 fix for games like R-Type and added 352x240/480 to the list of resolutions. Compiled with current source, which fixes a bug that would only allow one CD to be loaded, requiring a restart to load another one.
These were changed: if (!strcmp(“pce_fast.slend”, name)) return 235; to 239 (this forces you to use 512x480 or 512x240p to get it to display without scrolling artifacts it seems, to me this is a major win since you can mostly forget about 512x232p) This isn’t very important because most TVs won’t show a difference.
In the implementations thread Tatsuya79 said: use “VDS = M_vdc_VDS - 4;” to mimic exactly what mednafen on windows displayed (using the “aspect” option in the mednafen-09x.cfg). I would stick with VDS = M_vdc_VDS - 3; because on Wii if you play a game with 224 lines your image will not be centered, for 239/240 etc. you won’t see a difference on your TV. Also I set viWidth to 644 because accuracy.
This is how a 224 game looks now: The bars/borders at the top and down are exactly 8 pixels up and 8 pixels down, so you know it is centered correctly.