Hello! Firstly, I would like to say that I am newish to using RA. I have used it for maybe 2-3 months now and am having a few annoyances that I hope is just me not knowing what the heck I am doing here.
[ol] [li]vSync does not seem to be working at all in most of the RA cores. Most notably, 4DO core, Lynx core, several SNES cores, Nestopia core and several others I can’t recall off the top of my head. OpenGL, Vulkan, and SDL all have the exact same issue and through a lot of googling and such I have found no fix that works at all.[/li][li]The one and only way the vSyncing seems to work is to use D3D but then the XMB prettiness won’t work AND it crashes many cores like the Mupen core.[/li][/ol]
So, really the question is, how do you force vSync to work when it refuses to. RA seems to ignore forced driver settings but many other games and all of the standalone emulators I use have no problem enabling vSync, including when I am using OpenGL. If this cannot be made to work then is there a way to use the fancy XMB stuff with D3D? Or alternatively, is there any kind of UI that actually works with D3D?
Thanks for any help anyone can provide advance.