Hi all,
I am trying to use RA1.6 and I am running into a weird issue with the n64 controller setup. It is using the “B” input as “A” and then the “A” input does nothing. I looked up the most current layout I could find and it didnt seem to solve the issue. This works fine in 1.3.6. I am using the Parallel core with the parallel video renderer and vulkan backend. I cant seem to get goldeneye to display properly. Am I missing something or is it just working yet? Also how come the parallel renderer looks like original gfx as opposed to glide. Should I be using shader packs? If so where are they to get them. Is there a guide somewhere that I missed? Thanks!!