I use HyperSpin/RocketLauncher to play games via RetroArch.
Back in the “per core config” era this meant that I’d rename those core-specific cfg files to their corresponding systems name. So a core that uses multiple systems would each have their own set of settings.
For example, GenesisGX’s core handles Game Gear, Genesis, and Master System.
so i’d have 3 of the GenesisGXcore.cfg files each named
Sega Game Gear.cfg Sega Genesis.cfg Sega Master System.cfg
This would allow me to have seperate control schemes for each system, as well as shaders.
So my question is… using this new override system, is there any way in which to do this sort of thing?