What Happened to the New Retroarch Release that was Tweeted On Jan 1?

Tweet Link:

https://twitter.com/libretro/status/1741585603664162844

It’s in the works. There have been some changes since the last release that we want to ensure don’t cause problems with stability, etc.

The best way to ensure it happens ASAP is to use the nightly builds and report any problems.

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Thanks for Answering @hunterk

While it’s still being worked on and tweaked, I wanted to ask would it be possible to add in the glcore driver for the Android version of RetroArch?

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That’s actually a pretty big job. It’s technically feasible, but it’s very much not a “just gotta turn it on” sort of thing.

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Understandable. I kind of figured that wasn’t something that could just be “tacked” on at the last minute. Maybe in a future update if possible.

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