What is the GO?

I just found out about this thing, downloaded the 64bit windows version from the “stable” directory. unzipped it and it crashes as soon as it runs, is there any preconfiguring required?

I also tried the 32 bit version and tried in different directories.

Also tried “Running as administrator”.

I am running Windows 7 64-bit have ample ram/cpu/etc

Cheers.

run it from a console window with --verbose --menu > log.txt 2>&1 and paste the contents of the log here

RetroArch: Frontend for libretro – v1.2RetroArch [ERROR] :: Fatal error received in: “parse_input()”

RetroArch [INFO] :: === Build =======================================RetroArch [ INFO] :: [CPUID]: Vendor: GenuineIntel RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4. 2 AES AVX MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES Built: Jul 4 2015 RetroArch [INFO] :: Version: 1.2 RetroArch [INFO] :: Git: ed756f2 RetroArch [INFO] :: ================================================= RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4. 2 AES AVX RetroArch [WARN] :: screenshot_directory is not an existing directory, ignoring … RetroArch [WARN] :: savefile_directory is not a directory, ignoring … RetroArch [WARN] :: savestate_directory is not a directory, ignoring … RetroArch [INFO] :: Loading config from: E:\RetroArch_1.2_R2\retroarch.cfg. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565. RetroArch [INFO] :: Version of libretro API: 1 RetroArch [INFO] :: Compiled against API: 1 RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz. RetroArch [INFO] :: Video @ 960x720 RetroArch [INFO] :: Found GL context: wgl RetroArch [INFO] :: Detecting screen resolution 1920x1200. RetroArch [INFO] :: [GL]: Vendor: Microsoft Corporation, Renderer: GDI Generic. RetroArch [INFO] :: [GL]: Version: 1.1.0.

umm, I think i know the problem lol - running from RDP as a test from work lol. Will give it a look when i get home… oops