I’ve had this issue with all my mame/fba libretro cores, so I’m beginning to suspect it might some sort of general libretro issue. I use a faux-SNES USB pad, and my select button is set up as my coin button and my hotkey button. eg, select = 1 coin, select+start = quit, select+Y = retroarch GUI.
in some games, this is fine, but in others the insert coin just doesn’t register. You could re-assign a different button as the insert coin or hotkey button, but on most controllers you don’t really have buttons to spare (unless you don’t mind going into the menu/inserting a coin every time you do a heavy kick in SF2 or whatever!)
There are outstanding issues logged in github for all the cores I’ve used, which give specific examples: …but all these projects seem to be abandoned, and perhaps it’s not a core-specific issue anyway?
Hope someone has some ideas