So will it?
Yeah, those should be available pretty much everywhere when they’re finished, I think.
I have tried three cores(genesis,Nes,Psx) and the soft filters either don’t work or displays corrupt graphics.
The blargg NTSC filters in particular displays corrupt graphics and even causes freezing on the Genesis core
The other filters simply do not work
also ,the dsp audio really do not change anything
My device: Samsung Galaxy S7582 1.2 ghz dual core cortex a9 Videocore IV HW gpu 768mb ram
Give it time. They’re not finished yet.
blargg’s NTSC is only for NES/SNES, though it may work on some other things sporadically. For Genesis, use the NTSC core option in genplusgx.
I actually know about the thing filter thingy on the genesis core(I always use it on genesis)
Well,it does not really work on NES as I have said
On which NES core?
Nestopia
It now works but the scaling is messed up on most games
That’s because that core uses XRGB8888 color, and the Blargg NTSC filters right now only support cores that output in RGB565 color.
XRGB8888 might be added later for blargg’s NTSC filter.
On that note: if you see ‘N/A’ even after you just loaded the filter, it means that the filter does not support the output color format that the core uses.