Good to hear the Android builds are installing again. Iām using java 1.7 (actually openJDK1.7) and had overlooked that starting with 1.7 you have to have -sigalg SHA1withRSA -digestalg SHA1 when signing a release build.
@Square, I compiled and added the DSP & soft filters for the Win64 build (in folders dspfilters & gfxfilters respectfully) and added them to the default config to make it easier for the end users. I did not try to compile and add them to the Android build until we sorted out why they installed on all my Android devices with no issue but not anyone else. If you can make a JNI for them, awesome, thatād make it a bit easier.
Also, any idea why rarch_effect.cfg no longer works for API v6 of the DSP filters? More specifically I was using the EQ DSP filter since API v5 with no issue but not now. They load up in RGUI just fine but I canāt configure them via a config file, though being able to configure them in RGUI would be awesome. Damn I wish my C skills was much better.
@7rtype, thanks for the links, I canāt believe I overlooked the changes for signing with JDK1.7. Also, the new branch of Hatari wonāt compile for Windows. It needs the Retro patches backported from the previous branch. I plan on trying to do that today. Iāll post back later if I was successful or not.