With the recent iOS 6 jailbreak I figured ‘Why not?’ It doesn’t have any advanced features yet, but I think it’s going pretty good for being 5 days old. It uses RetroArch’s OpenGL video driver (with shaders), RetroArch’s OpenAL audio driver (which lacks the audio_rate_control feature so there may be choppy frame rates at times), and only supports the touch-screen for input, using the same overlay code as the Android version.
No binaries, but there are building instructions in the ios/BUILDING file in the repo. Currently building requires XCode, and the app can be run on either a device (iPad 4 was the only tested one) or the simulator.