WWF No Mercy Crashes using Mupen64

I can start a Match but after about 1-2 Minutes in the Game just Freezes and Exits Retroarch.

I am using glCore for Video Plug-in

Here is the Log I took:

[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [CORE]: Using content: E:\Video Games\N64\Roms\WWF No Mercy (USA).z64.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.9.2 (Git bc23d07)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
[INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Apr 30 2021
[INFO] Version: 1.9.2
[INFO] Git: bc23d07
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Core]: Loading dynamic libretro core from: "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\cores\mupen64plus_next_libretro.dll"
[INFO] [Overrides]: No core-specific overrides found at "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\config\Mupen64Plus-Next\Mupen64Plus-Next.cfg".
[INFO] [Overrides]: No content-dir-specific overrides found at "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\config\Mupen64Plus-Next\Roms.cfg".
[INFO] [Overrides]: No game-specific overrides found at "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\config\Mupen64Plus-Next\WWF No Mercy (USA).cfg".
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: SET_CORE_OPTIONS.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] [Remaps]: Remap directory: "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\config\remaps".
[INFO] [Overrides]: Redirecting save file to "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\saves\WWF No Mercy (USA).srm".
[INFO] [Overrides]: Redirecting save state to "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\states\WWF No Mercy (USA).state".
[INFO] [Environ]: SYSTEM_DIRECTORY: "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\system".
[INFO] [Environ]: SYSTEM_DIRECTORY: "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\system".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: GET_PERF_INTERFACE.
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ]: GET_RUMBLE_INTERFACE.
[INFO] [CONTENT LOAD]: Loading content file: E:\Video Games\N64\Roms\WWF No Mercy (USA).z64.
[INFO] Did not find a valid content patch.
[INFO] [Environ]: SET_HW_RENDER, context type: gl.
[INFO] Requesting OpenGL context.
[INFO] Reached end of SET_HW_RENDER.
[libretro INFO] mupen64plus: Using full mem base
[INFO] [Environ]: SYSTEM_DIRECTORY: "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\system".
[libretro INFO] mupen64plus: Goodname: WWF No Mercy (U) (V1.0) [!]
[libretro INFO] mupen64plus: Name: WWF No Mercy
[libretro INFO] mupen64plus: MD5: 04C492BE7F89FC6F425238BD67629544
[libretro INFO] mupen64plus: CRC: 4E4B0640 1B49BCFB
[libretro INFO] mupen64plus: Imagetype: .z64 (native)
[libretro INFO] mupen64plus: Rom size: 33554432 bytes (or 32 Mb or 256 Megabits)
[libretro INFO] mupen64plus: ClockRate = F
[libretro INFO] mupen64plus: Version: 144C
[libretro INFO] mupen64plus: Manufacturer: Nintendo
[libretro INFO] mupen64plus: Cartridge_ID: 3457
[libretro INFO] mupen64plus: Country: USA
[libretro INFO] mupen64plus: PC = 80000400
[libretro INFO] mupen64plus: Save type: 3
[INFO] found_last_state_slot: #0
[INFO] [SRAM]: Skipping SRAM load..
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
[INFO] [Video]: Video @ 1395x783
[INFO] [Video]: Using HW render, OpenGL driver forced.
[INFO] [Video]: Using configured "glcore" driver for GL HW render.
[INFO] [GLCore]: Found GL context: wgl
[INFO] [GLCore]: Detecting screen resolution 1920x1080.
[INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multi[INFO] [WGL]: Adaptive VSync supported.
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GLCore]: Initializing HW render (1024 x 1024).
[INFO] [GLCore]: Max texture size: 32768 px, renderbuffer size: 32768 px.
[INFO] [GLCore]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1050/PCIe/SSE2.
[INFO] [GLCore]: Version: 4.6.0 NVIDIA 456.71.
[INFO] [GLCore]: Using resolution 1395x783
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [GLCore]: Loading stock shader.
[INFO] [slang]: Building pass #0 (N/A)
[INFO] [GLCore]: Not using frame history.
[INFO] [GLCore]: Not using framebuffer feedback.
[INFO] [Video]: Found display server: win32
plugin_start_gfx
[INFO] [Environ]: SET_INPUT_DESCRIPTORS:
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "glcore".
[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Playlist]: Loading history file: [E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\content_history.lpl].
[INFO] [Playlist]: Loading history file: [E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\content_favorites.lpl].
[INFO] [GLCore]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [Playlist]: Written to playlist file: E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\content_history.lpl
[INFO] [Environ]: SYSTEM_DIRECTORY: "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\system".
[libretro INFO] mupen64plus: Game controller 0 (Standard controller) has a Memory pak plugged in
[libretro INFO] mupen64plus: Game controller 1 (Standard controller) has nothing plugged in
[libretro INFO] mupen64plus: Game controller 2 (Standard controller) has nothing plugged in
[libretro INFO] mupen64plus: Game controller 3 (Standard controller) has nothing plugged in
[libretro INFO] mupen64plus: Using CIC type X102
[INFO] [Environ]: SYSTEM_DIRECTORY: "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\system".
[INFO] [Environ]: SYSTEM_DIRECTORY: "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\system".
[INFO] [Environ]: SYSTEM_DIRECTORY: "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\system".
[INFO] [Environ]: SYSTEM_DIRECTORY: "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\system".
[INFO] [Environ]: SYSTEM_DIRECTORY: "E:\Video Games\RetroArch\RetroArch 1.9.2 (64 Bit)\system".
[libretro INFO] mupen64plus: Initializing 4 RDRAM modules for a total of 8 MB
[libretro INFO] mupen64plus: Starting R4300 emulator: Dynamic Recompiler
[libretro INFO] mupen64plus: Init new dynarec
[INFO] [GLCore]: VSync => OFF
[INFO] [WGL]: wglSwapInterval(0)
[INFO] [GLCore]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GLCore]: VSync => OFF
[INFO] [WGL]: wglSwapInterval(0)
[INFO] [GLCore]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GLCore]: VSync => OFF
[INFO] [WGL]: wglSwapInterval(0)
[INFO] [GLCore]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GLCore]: VSync => OFF
[INFO] [WGL]: wglSwapInterval(0)
[INFO] [GLCore]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GLCore]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] Cheat: #2 [ON]: Have All\Characters,Costumes, & Moves
[INFO] Applying cheat changes.
[INFO] Cheat: #2 [OFF]: Have All\Characters,Costumes, & Moves
[INFO] Applying cheat changes.
[INFO] Cheat: #1 [ON]: Infinite\Money\Smackdown Mall Shop
[INFO] Applying cheat changes.
[INFO] Cheat: #0 [ON]: Infinite\Money\Championship Mode
[INFO] Applying cheat changes.
[INFO] Cheat: #7 [ON]: Always Special\Player 1
[INFO] Applying cheat changes.
[INFO] [GLCore]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [Core]: Paused.
[INFO] [Core]: Unpaused.