XFB to texture on Retroarch Dolphin Core

Hi,

To make working the Resident evil PAL game on Gamecube, the “Store XFB copies to Texture Only” option need to be disable. But this option doesn’t exist on the retroarch core. Someone know if there is something to replace it ? Or another solution ?

Thanks

You can try adding it to an ini file in the folder structure the core makes in the ‘saves’ directory.

Hi,

Take a look here : European version of the code veronica does not work · Issue #105 · libretro/dolphin (github.com)

Awesome ! Thank you very much !

I’m having the same issue with Tom Clancy’s Splinter cell. A black screen. Do you know if there is a workaround ?

I don’t know for Splinter Cell. You can try the same configuration with a GCE.ini file (or with CPUThread = true).

Like this ?

[Core] CPUThread = true

Tried but sadly doesn’t work. Idem for XFBToTextureEnable = False

Ok I resolve the problem with splinter cell, I hadn’t configure totally the core by copying the “sys” folder in the retroarch system folder.

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