60fps games sync smoothly but when i play any game that runs at 30fps (like Wind Waker) the frame rate is very inconsistent and stutters a lot. When using GL there is no way to sync it on a 60hz screen. I tried all swap interval options and there’s no difference.
When using Vulkan, you can use swap interval “2” which smooths it out but every 15 seconds it loses sync very badly and then locks again until it loses it and repeats in a loop.
You can use the VRR option which smooths it out as well but since the screen isn’t VRR, again, it loses sync every few seconds anyway.
These issues don’t affect the standalone Dolphin which syncs all 30 and 60 fps games perfectly.