4K Vertical Overlay Community Contributions

Creating a vertical bezel for Terra Cresta, a funny shoot 'em up, little-known game:

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HI , in retroarch i put them to overlays then when i select it , it shows it streched , i mean is it in overlays where i must put these, and how to set them up correctly thanks for help

redoing…

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Kung Fu Master wip

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hi, please where to put them exactly in retroarch, help me please

Some full-screen vertical overlays for MAME (to be honest, I’m not a big fan of RetroArch—sorry—so you’ll have to adapt them yourselves):

terracre_vertical_fullscreen.zip

kungfum_vertical_fullscreen.zip

rygar_vertical_fullscreen.zip

wboy_vertical_fullscreen.zip

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Hi Rai, Here is my Terra Cresta bezel. Its not the best, but I used the best assets I could find.

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Thanks Rusty, you can rebuild your cpo with this one I generated by AI:

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Or this one is more accurate:

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Thank you - much appreciated. How are you using your bezels ? I have tried Retrobat and the MAME standalone, where the .png and .lay file are in a zip file with the same name as the MAME rom, but in vertical mode, no matter what I do, I cannot get any CRT filter, or curve to work. Nothing. I thought it was maybe due to using the non libreto core ?

Iva also tried in Batocera, and converted the .lay into the required .info file, but no matter what, the “playing area” is way waaaaay too big, so Im pulling my hair out.

Hi all, I hope this link may be of some interest :

Lol, I use MAME standalone with HLSL on Windows. It’s not the latest version, but works fine with my whole setup (filters, curvature, bloom…). If you’re interested, I can share it…

Hi, Any help in getting a curved crt look with MAME would be very VERY helpful!

In Retrobat, which I use, the MAME choices are:

LIBRETO: MAME, LIBRETO: MAME2016, LIBRETO: MAME2014, LIBRETO: MAME2010, LIBRETO: MAME2003 PLUS, LIBRETO: MAME2003, LIBRETO: MAME2003 MIDWAY, LIBRETO: MAME2000, MAME64, GROOVYMAME

And, the core I use is the “standalone” MAME64 (it was the only core I could get my vertical bezels to work with, due to my limited knowledge in setting them up).

Literally every filter / shader guide I read said boot up a game, and simply press the “~” to open up the on screen display.
Well, that button did nothing.

What I tried was to do a “per game” setup, by selecting a game, then going into the “VISUAL RENDERING” options, then:

  • making the top option read “BGFX VIDEO FILTER” = “CRT SIMULATION”
  • making “GLSL VIDEO FILTER” = “CRT-GEOM (ARCADE SCREEN EFFECT)”
  • make “EFFECT” = “SCANLINES”

But, there is no obvious CRT curve, and its only on a per game basis, when I have over 740 MAME games…

sf2ce full screen inspired by ArsInvictus art:

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more area without cpo:

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What kind of prompt would you have to use to get amazing restoration results like that?!!

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These are absolutely amazing! I’m a noob at this stuff and I’m running mrburns 900 on my vertical pedestal build, but is there a pre built set with these horizontal game builds with marquees and bezels? I’m not sure I have the brainpower to figure out how all these files and the deep setting of emulators :joy: any info is appreciated

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Super Video cabinet artwork, a generic spanish arcade cabinet:

inspired by recreativas.org

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Video Sonic cabinet artwork, another generic spanish arcade cabinet:

Inspired by recreativas.org

Gorf 4K Vertical Bezel Demo with working lamps: https://streamable.com/e6v9ut

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