4K Vertical Overlay Community Contributions

It should be working. You can try here

https://drive.google.com/folderview?id=1T5mcouULlxcj5CnFxNMgOTGKJT8LrWdw

3 Likes

Kid Niki - Radical Ninja (1987) Data East

https://drive.google.com/file/d/1s5GaJXrdf43fKmyZ_3JlH-jPfEXKdxc5/view?usp=sharing

Kid Niki - Radical Ninja (1987) Data East

https://drive.google.com/file/d/1Ynhwi8L1lKxptS1t4xt9WrEGzGUT76Ot/view?usp=sharing

8 Likes

Star Wars (1983) Atari

https://drive.google.com/file/d/1iRm-ejkgp8wxVViF4OrKhrWZdRZ4IIdu/view?usp=sharing

Star Wars (1983) AtariLIGHT

https://drive.google.com/file/d/1uKSJTUbCl552fQ56YL16CusRhLCrESGj/view?usp=sharing

11 Likes

Hi @walter.farmacia can you reupload those missing ?

Invaders (1978) (MIDWAY)

Turtles (1981) (KONAMI) (STERN)

thx

1 Like

Turtles (1981) Stern Electronics

https://drive.google.com/file/d/1XpCQYkMlB4Yq9eRea6s8-vSUfFpQKEnN/view?usp=sharing

NARC (1988) Williams Electronics Games

https://drive.google.com/file/d/1eO8DeDEQK5pfOpm2J6WiIDL2O-SrfZgd/view?usp=sharing

9 Likes

Hi guys quick question, is MK3 and UMK3 was ever done with control panels ? If yes someone pls point me on the right track…

I think I have 2 versions, when I get them I’ll send them to you at night

2 Likes

Hi @walter.farmacia can you reupload those missing ? The Ninja Warrior (1988) (TAITO); Invaders (1978) (MIDWAY); LadyBug (1981) (UNIVERSAL) Star Wars:The Empire Strikes Back (1985) (ATARI) Thank you.

Star Wars: The Empire Strikes Back (1985) Atari

https://drive.google.com/file/d/1PcdxuCf2DEUfyxg3HXGZtda2J9baihEO/view?usp=sharing

6 Likes

Lady Bug (1981) Universal

https://drive.google.com/file/d/1sQMx5tAUjCBkespL0ITEzh8YMKUlWpuX/view?usp=sharing

5 Likes

Guys… I got to play Donkey Kong II at California Extreme arcade convention this weekend. So beautiful! Would love a vertical arcade version of this one. Not even sure if the rom or graphical resource are available for this home brew game. It’s just great. No pressure, of course, fellas. Surprised I’d never seen it before

7 Likes

Mortal Kombat 3 (1995) Midway

https://drive.google.com/file/d/1ZpGWi77K-uxeleppCvJ0oMmJUyFS18oA/view?usp=sharing


Ultimate Mortal Kombat 3 (1995) Midway

https://drive.google.com/file/d/1fggnFZz4K6SnZxMElbHMgftBaRVDcioL/view?usp=sharing

8 Likes

Walter, thanks so much for all your amazing work :slight_smile:

5 Likes

thanks so much for them, may i ask have got your version of mk2 an mk4 maybe wargods with CP ? shame that Midway decides that MK Trilogy never came out to arcades

1 Like

Ninja warrior can be found here

https://drive.google.com/file/d/1y560Ci6JLZ4stBqDpGmtLtKomc8VFDYy/view?usp=drivesdk

3 Likes

I feel like Retroarch should support popular features like HSM and Community Overlays more seamlessly. I think anyone who spends enough time in this forum knows that they are what make the platform popular. What would that look like? A GUI option that enables auto-download of overlays similar to how the artwork option works. The ability to use any shader with a bezel or glass. Would be nice!

4 Likes

HSM is awesome shader, I’m wonder is mame ever will have shader like this

3 Likes

Glad you like it :smiling_face_with_three_hearts:.

I’m personally unlikely to try to convert it for MAME. The big reason is because it is a really big shader which requires a fair bit of maintenance, so I would be wanting to avoid two copies of the same codebase to maintain especially before the development on it has really stopped changing much. It’s also possible that some features that the shader relies on might be missing counterparts in the other architecture. One of the big reasons I’ve been drawn to Retroarch is the flexibility of the shaders system.

To play arcade games in Retroarch I use the MAME and Final Burn Neo cores (Final Burn Neo supports runahead).

I’m curious, what are the things which would make you want to run MAME Standalone rather than Retroarch?

2 Likes

Well i like retroarch but mame its simpler and faster and its just well … mame, i can complie my own version add drivers or cut them

when my kid wants to play some games its just faster, ratroarch loading is much more pain in my opinion (maybe i have smg set wrong), but your shader man its shines, and if someday i will change to retroarch it will be 1st reason why. For vertical overlays settings sets each game manually pixel by pixel… well smg needs to be changed, or i need to learn more ;p

Ofcourse retroarch have many many core’s, much better shaders but thats another story. But those loading times… have to look on it someday (not hardware issue, configuration i think)

2 Likes

Aw shucks :blush: , I’m not sure about the load time issue, I haven’t found it very long personally, but I’m glad you have something that’s working for you :smiley: , I’m not sure about the load time issue, I haven’t found it very long personally, but I’m glad you have something that’s working for you :, One of the things I think is really nice about MAME is how you can easily swap between different art/overlay for one game.

The overlays and setting the custom aspect ratio I’m totally with you adjusting the resolution pixel by pixel is no fun, that’s one reason I did the mega bezel so that you can easily place and scale the screen, also why I added the feature to automatically scale the screen to the hole in the overlay, I’m hoping it can be an easier solution for overlays even if somebody just wants something basic and doesn’t need/want reflection.

4 Likes