I’m trying to load shaders for Gameboy.
If I load a Gameboy game through my front-end, RocketLauncher (or HyperSpin) it works just fine. I can press F1 to enter the menu but since I use a bezel and the menu is so small, I can’t read it.
If I go to retroarch.exe directly without a front end and load content from there, the Gameboy game loads full screen, but as soon as I press F1 to enter the menu, it crashes…Every time.
I need to be able to load a Gameboy game directly through Retroarch and access the menu directly through Retroarch to be able to load a shader, which is why I’m trying to do it that way to begin with.
Any suggestions would be greatly appreciated. Thanks in advance.
–J