Hello,
I’ve poke around with updated version ‘crt-lottes-multipass-interlaced-glow’ and found it has the same bug I had previously with regular CRT-Lottes+NTSC-Color chain.
Ugly color pixels all over the picture in any FMV scenes.
To reproduce it just enable Resize 1x for “shader16 = shaders/crt-lottes-multipass/crt-lottes-multipass-glow”
It looks like it’s a shader fault but it’s not. The bug only appears if Beetle operates in OpenGL or Vullan mode. Software renderer works fine. That is why I started this thread under Core section.