Beetle PSX HW core + Vulkan + xBR texture filter: not working

I’m using retroarch in Windows with: -Beetle PSX HW core -Vulkan video driver

Texture filtering xBR does not work with this setup. xBR only works with opengl but Silent Hill has graphical errors with opengl.

Is there a problem with my setup or xBR filtering does not work with Vulkan driver?

Correct, the Vulkan renderer does not have texture filtering at this time.

Thanks for the reply @hunterk Do you know if it will be implemented in the future or if it’s in the roadmap?

It’s something I would like to work on, yeah, but I need a laptop with a Vulkan-capable GPU to work on it, so it’ll have to wait for that.

the core works perfect with vulkan, please please please make the xbr compatible and the resolution compatible!