Beetle PSX HW crashes everytime with Retroarch 1.6.0

Hello everyone, I’m kinda new on the forums, I’m having an issue with Beetle PSX HW where it won’t start any game and it will crash retroarch.

I can only try with Retroarch 1.6 because that is the last one that works for me (I have a laptop with Intel HD 3000 and apparently it has shitty OGL drivers and it won’t work with newer versions of RA), I’ve tried updating the core numerous times to no avail.

I get a dos window with an error repeated a few times, doesn’t seem to be a bios error (I have all the required bios files in “system”, like 5501 and 5502).

The error is something like “unhandled setting ui. psx. port1. gun_chairs”

which doesn’t tell me anything and it goes from port 1 'till port 8. If I load the core and go to quick settings, there are no settings to change, either they would appear only after loading a game or something is wrong.

Other cores work just fine, including PCSXR and others, only this one is the culprit and that is a weird error…

Please if anyone can help, I would really like to try out Beetle.

The chairs thing is unrelated.

Beetle-PSX-HW requires OpenGL, which, as you said, your system essentially lacks. You’ll have to use the non-HW version instead.

I do have OpenGL 3.1 which I use almost daily with other games and emulators, including other retroarch cores. I made it work by changing the driver on retroarch itself to directx 11 and now it works, thanks.

I have the same problem on RetroArch 1.7.2. Isn’t Directx11 basically software mode on this core?

I don’t know, but when I check the core options it says it is using hardware. Nonetheless, I decided to use other emulators for PS1 for now, because my current laptop cannot handle Beetle with good internal resolution, it slows down from time to time and it gets annoying. I’m sure that it would work perfect on a gaming desktop (like I used to have) but my HD 3000 gpu kinda sucks.

Yep, that means it’s using software-rendering. You can do IR increases in software, but it’s very, very demanding on the CPU.

No wonder, but I don’t understand what’scwrong with the OpenGL driver, I mean, it works with anything that uses OpenGL 3.1 or below, and I have a few games and a lot emulators that make use of it, only beetle has a problem with it, it either crashes retroarch instantly when I load a game or goes into a black screen, from which I can access the quick menu and quit, but otherwise nothing. Does it require a newer OpenGL version?

I think it might be OGL3.3 or something like that. FAKEDIT: yep, just checked at docs.libretro.com and it is indeed 3.3

1 Like

Ah, that makes sense, thanks.

Beetle hw not working for me yesterday it worked so I played around with the graphics then tried to switch game but crashed now it cannot start.

When i try Retroarch just exit and no error message comes You got a clue?

Your best bet is to try moving your retroarch-core-options.cfg file to another directory and see if it will open successfully then. If so, open your retroarch-core-options.cfg file in a text editor and delete the lines that start with “beetle_psx”. If that’s too complex for you, you can just delete the file entirely, though that will wipe out settings for all of your cores.