I used to use Beetle PSX HW and it worked quite well on my 1.7ghz i5 laptop. I always kept it at 1x resolution using software mode because it was more accurate and the OGL/VLK versions weren’t much faster and seemed to have accuracy issues.
Anyway, it seems I made the mistake of updating too many times and now I’m getting performance issues. I don’t know if it was from updating RetroArch or from updating the core itself (they tend to constantly add new features). Or maybe it’s just from all of NVIDIA’s drivers but I doubt it since the bottleneck is CPU here.
Basically every now and again it gets sluggish, with the sound fluttering/cracking a bit out of nowhere. Tends to happen more frequently when returning from being idle with game running, etc. And this triggers the “slow CD read detected, use precache or w/e” even when not loading (at normal 2x speed). I’ve tried all settings, turned off overclocking etc, vsync, shaders (I tend to run a light crt shader and it doesn’t really impact games). Also rewind was not enabled at all.
No idea if it’s a bug in the core (having these slowdowns that occur at a cyclic rate and trigger that slow CD error msg). But I decided to use the original mednafen instead and it seems much more performant and without issue.