[Beetle Supafaust] Controls menu for remapping broken

Hello.

In Beetle Supafaust the controls menu shows no options for remapping controls. Instead of game inputs (as in SNES A, B, X, Y etc.) the only options are --- as in the image below. However the default controls still work for the core.

I’ve tried to investigate where it started but someone familiar with the code might be able to see quickly where the error is (core or retroarch). For what it’s worth, it happens in an up-to-date Supafaust and Retroarch 1.10 on arm64, and also on an old Supafaust (Oct-2020) on Retroarch 1.9.10 which I have on an old Win7 32 bit PC.

I would appreciate any tips.

Clipboard01

It has no input descriptors in the libretro.cpp. That’ll do it.

OK thanks for the quick reply.

Bummer then, it’s out of the scope of something that I could fix myself…

I’ll wait for a maintainer to hopefully fix it but nobody seems to be looking at the open issues for this core.